Best Diablo 2: Resurrected Builds for new player

Best Diablo 2 Build #5 – Summoning Necromancer


ProsCons
– Easy to play
– Corpse Explosion is fun for using
– Squishy if your Mercenary die
– Struggling in End Game without good gear
– Corpse Explosion can be useless on bosses

Summoning Necromancer is one of the most common builds since Diablo 2’s original release. This build DPS rely on your Skeleton and Mercenary. This Necromancer build utilize both the curse and Summoning Skill Tree of Necromancer, combining with gear, your Hell Army will do most of the jobs.

Summoning Necromancer Build Main Skills


Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
necromancer Skeleton Mastery image
Skeleton Mastery
Improved Missile Damage past Level 2
Raise Skeleton
Raise Skeletal Mage
Revive
  • Passive Effect: Increases Life and Damage of Raised Skeletons and revived creatures.
  • Cast Delay: None
  • Investing points into Skeleton Mastery will increase Skeleton Hit Points and Damage. Points in Skeleton Mastery will also pay off later on if you use Revive.
Lvl: 1
Skeleton Life: +8
Skeleton Damage: +2
Bonus Monster Life: 5%
Bonus Monster Damage: 10%

Lvl: 20
Skeleton Life: +160
Skeleton Damage: +40
Bonus Monster Life: 100%
Bonus Monster Damage: 200%
Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
necromancer Raise Skeleton image
Raise Skeleton
Skeleton Mastery
Summon Resist
No synergies
  • Cast on the corpse of a slain monster. This raises a skeleton warrior that fights for you.
  • Cast Delay: None
  • Skeletons can work great throughout Normal Difficulty especially with points into Skeleton Mastery (or a point and +Skill Items). Once you hit Nightmare and Hell difficulty, generally Skeletons will die very quickly. You may wish to, once you hit Level 30, upgrade to Revived Monsters and switch to Revived Monsters and Skeletal Mages. However, if you max Raise Skeleton, Skeleton Mastery, use an Aura from an Act II Mercenary, and have good use of Curses, you can still continue to use Skeletons in Hell difficulty.
Lvl: 1
Number of Skeletons: 1
Mana Cost: 6
Damage: 1-2
Attack Bonus: 20
Defense: 20
Life: 21

Lvl: 20
Number of Skeletons: 8
Mana Cost: 25
Damage: 37 – 39
Attack Bonus: 305
Defense: 305
Life: 199
Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
necromancer Corpse Explosion image
Corpse Explosion
No synergies
No synergies
  • Cast on the corpse of a slain monster, it explodes, damaging nerby enemies.
  • Cast Delay: None
  • If you want to make a big mess, Corpse Explosion is the skill for you. Once dubbed “The Best Skill of All Time” by Blizzard Employees, Corpse Explosion is a favorite among many. Corpse Explosion is great for clearing out crowds of monsters very quickly. All you need to destroy large groups monsters is a body, and to lead that group of monster near that body. Explode the corpse to create a new corpse, continue to use Corpse Explosion until there is nothing left. Minions and Bone Spells can help you create an initial corpse to use, then you just have to lead the monsters near the bodies when you cause them to explode. As you put more points into Corpse Explosion you can hit monsters further away from the corpse.
Lvl: 1
Mana Cost: 15
Radius: 2.6 yards

Lvl: 20
Mana Cost: 34
Radius: 9 yards
Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
necromancer Summon Resist image
Summon Resist
No synergies
Raise Skeleton
Raise Skeletal
Mage Clay
Blood Golem
Iron Golem
Fire Golem
Golem Revive
  • Passive Effect: Increases the resistances of all summoned creatures.
  • Cast Delay: None
  • Summon Resist helps minions survive against spells, and this becomes vital in the later acts when Zakarum Priests are calling down Blizzard and Lightning on their heads. These resistances are helpful for keeping pets that were difficult or expensive to get, such as a strong monster you Revived or a powerful Iron Golem for which you sacrificed a good item.
Lvl: 1
Resist All: 28%

Lvl: 20
Resist All: 66%
Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
necromancer Skeleton Mastery image
Skeleton Mastery
Improved Missile Damage past Level 2
Raise Skeleton
Raise Skeletal Mage
Revive
  • Passive Effect: Increases Life and Damage of Raised Skeletons and revived creatures.
  • Cast Delay: None
  • Investing points into Skeleton Mastery will increase Skeleton Hit Points and Damage. Points in Skeleton Mastery will also pay off later on if you use Revive.
Lvl: 1
Skeleton Life: +8
Skeleton Damage: +2
Bonus Monster Life: 5%
Bonus Monster Damage: 10%

Lvl: 20
Skeleton Life: +160
Skeleton Damage: +40
Bonus Monster Life: 100%
Bonus Monster Damage: 200%
Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
necromancer Revive image
Revive
Skeleton Mastery
Summon Resist
No synergies
  • Returns a monster to life to fight by your side.
  • Cast Delay: None
  • While Skeletons, and Skeletal Mages are great early on, Revived Monsters are the ultimate Minions (ignoring Golems). Once you’ve created a corpse, revive a monster and it will be back in action with more Hit Points and fighting on your side. Quickly the monsters will find themselves outnumbered as you raise more and more Monsters during the battle to use against them. You can increase the Monster Hit Points and damage of Revived Monsters by putting points into Skeleton Mastery. You can increase their resistances with Summon Resist.
Lvl: 1
Number of Monsters: 1

Lvl: 20
Number of Monsters: 20

For an in-depth guide on Summoning Necromancer, checkout our D2R Summoning Necromancer Build Guide

Diablo 2 Build – Summoning Necromancer – EthuGamer

Best Diablo 2 Build #4 – Blizzard Sorceress


ProsCons
– Good for leveling (Normal & Nightmare)
– Can be used with Teleport for Speed Farming (doesn’t require Enigma)
– Nice DPS
– Can only farm some selected end-game area due to immunity
– Gear dependent
– Rely on Mercenary

The sorceress has always been the easiest class to play in Diablo 2. This remains the same in D2R. While this class has three skill trees with a different focus on each elemental (Fire, Lightning & Ice) The Cold Spell Skill tree is your best option if you just start out with Diablo II.

Blizzard Sorceress Build Main Skills


Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
sorceress Blizzard image
Blizzard
Ice Bolt : +5% Cold Damage per level
Ice Blast : +5% Cold Damage per level
Glacial Spike : +5% Cold Damage per level
Provides Synergy to:
  • Summons massive shards of ice to destroy your enemies.
  • Cast Delay: 1.8 Seconds
Lvl: 1
Mana Cost: 23
Damage per Second: 51-86

Lvl: 20
Mana Cost: 42
Damage per Second: 655-711
Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
sorceress Teleport image
Teleport
No synergies
Provides Synergy to:
  • Instantly moves to a destination within your line of sight
  • Cast Delay: None
Lvl: 1
Mana Cost: 24

Lvl: 20
Mana Cost: 5
Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
sorceress Cold Mastery image
Cold Mastery
No synergies
Provides Synergy to:
  • Passive Effect: Increases the damage of your cold attacks by piercing enemies resistances to cold.
  • Cast Delay: None
Lvl: 1
Enemy Cold Resist: -20%

Lvl: 20
Enemy Cold Resist: -115%

For more detail on stats and skill distribution, check out our detailed guide for this build below

D2R Build – Blizzard Sorceress Build Guide – EthuGamer

Best Diablo 2 Build #3 – Lightining Fury Amazon


ProsCons
– Tanky
– Good for dealing with large packs of monster
– Can be very powerful with the right gear
– Lightning dependent – so Lightning Immunity is very bad
– Some gears pieces are pretty hard to farm for

At first, Amazon class seems to be all about Bow and Spear, but the Lightning Amazon is one of the coolest builds in the game. Lightning Fury turns your throwing spear into a Lightning Bolt and can split into multiple projectiles and make short work of your enemies.

Lightning Fury Amazon Build Main Skills


Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
amazon Lightning Fury image
Lightning Fury
Power Strike : +1% Lightning Damage Per Level
Lightning Bolt : +1% Lightning Damage Per Level
Charged Strike : +1% Lightning Damage Per Level
Lightning Strike : +1% Lightning Damage Per Level
Power Strike : +10% Lightning Damage Per Level
Lightning Bolt : +3% Lightning Damage Per Level
Charged Strike : +10% Lightning Damage Per Level
Lightning Strike : +8% Lightning Damage Per Level
    Lvl: 1
    Mana Cost: 10
    Lightning Damage: 1-40
    Number of Bolts: 2

    Lvl: 20
    Mana Cost: 19.5
    Lightning Damage: 1-580
    Number of Bolts: 21
    Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
    amazon Lightning Strike image
    Lightning Strike
    Power Strike : +8% Lightning Damage Per Level
    Lightning Bolt : +8% Lightning Damage Per Level
    Charged Strike : +8% Lightning Damage Per Level
    Lightning Fury : +8% Lightning Damage Per Level
    Power Strike : +10% Lightning Damage Per Level
    Lightning Bolt : +3% Lightning Damage Per Level
    Charged Strike : +10% Lightning Damage Per Level
    Lightning Fury : +1% Lightning Damage Per Level
    • Adds Lightning Damage to Javelin and Spear class Weapons and releases chain Lightning upon impact.
    • Cast Delay: None
    Lvl: 1
    Lightning Damage: 1-25
    Number of hits: 2

    Lvl: 20
    Lightning Damage: 1-295
    Number of hits: 21
    Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
    amazon Lightning Bolt image
    Lightning Bolt
    Power Strike : +3% Lightning Damage Per Level
    Charged Strike : +3% Lightning Damage Per Level
    Lightning Strike : +3% Lightning Damage Per Level
    Lightning Fury : +3% Lightning Damage Per Level
    : +10% Lightning Damage Per Level
    : + 10% Lightning Damage Per Level
    : +8% Lightning Damage Per Level
    : + 1% Lightning Damage Per Level
    • Magically converts your Javelin into a Bolt of Lightning.
    • Cast Delay: None
    Lvl: 1
    Mana Cost: 6
    Lightning Damage: 1-40

    Lvl: 20
    Mana Cost: 10.7
    Lightning Damage: 1-380
    Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
    amazon Charged Strike image
    Charged Strike
    Power Strike : +10% Lightning Damage Per Level
    Lightning Bolt : +10% Lightning Damage Per Level
    Lightning Strike : +10% Lightning Damage Per Leve l
    Lightning Fury : +10% Lightning Damage Per Level
    Power Strike : +10% Lightning Damage Per Level
    Lightning Bolt : +3% Lightning Damage Per Level
    Lightning Strike : +8% Lightning Damage Per Level
    Lightning Fury : +1% Lightning Damage Per Leve l
      Lvl: 1
      Mana Cost: 4
      Damage: 1-30
      Number of Bolts: 3

      Lvl: 20
      Mana Cost: 8.7
      Damage: 1-322
      Number of Bolts: 7

      For more detail on stat, skill distribution, and equipment, check out our detailed guide for this build below

      D2R Build – Lightning Fury Amazon Build Guide – EthuGamer

      Best Diablo 2 Build #2 – Trap Assassin

      ProsCons
      – Easy to play
      – Strong from start to finish
      – Good for ladder reset
      – Can be hard for new players
      – Trap may seem like a boring choice compare to other builds
      – Have some trouble with Immunity

      Some may argue that this build is pretty passive, you just throw out some trap and let them do the work, well they are right, but it is still one of the best D2R builds for new players. This is because those traps can get pretty early on, and you can naturally progress through the end game without respec your character.

      Trap Assassin Main Skills


      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      assassin Fire Blast image
      Fire Blast
      Shock Web : +9% Fire Damage Per Level
      Charged Bolt Sentry : +9% Fire Damage Per Level
      Wake of Fire : +9% Fire Damage Per Level
      Lightning Sentry : +9% Fire Damage Per Level
      Wake of Inferno : +9% Fire Damage Per Level
      Death Sentry : +9% Fire Damage Per Level
      Shock Web : + 1 Missile per 3 levels
      Charged Bolt Sentry : +6% Lighting damage per level
      Wake of Fire : +8% Fire damage per level
      Wake of Inferno : +10% Fire damage per level
      Death Sentry : + 1 Shot per 3 level
      • Throw a Fire Bomb to blast your enemies to bits.
      • Cast Delay: None
      Lvl: 1
      Mana Cost: 3
      Fire Damage: 3-4

      Lvl: 20
      Mana Cost: 5.3
      Fire Damage: 85-113
      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      assassin Lightning Sentry image
      Lightning Sentry
      Fire Blast : +9% Fire damage per level
      Shock Web : +11% Lightning damage per level
      Charged Bolt Sentry : +6% Lightning damage per level
      Death Sentry : +12% Lightning damage per leve l
      Shock Web : +12% Lightning damage per level
      Charged Bolt Sentry : +12% Lightning damage per level
      Death Sentry : +12% Lightning damage per level
      • A trap that shoots lightning to scorch passing enemies.
      • Cast Delay: None
      Lvl: 1
      Lightning Damage: 1-24

      Lvl: 20
      Lightning Damage: 1-389
      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      assassin Death Sentry image
      Death Sentry
      Fire Blast : + 1 Shot per 3 levels
      Lightning Sentry : +12% Lighting damage per level
      Fire Blast : +9% Fire damage per level
      Shock Web : +11% Lightning damage per leve l
      Charged Bolt Sentry : +6% Lightning damage per level
      Lightning Sentry : +12% Lighting damage per level
      Wake of Inferno : +10% Fire damage per level
      • Trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies.
      • Cast Delay: None
      Lvl: 1
      Lightning Damage: 1-56
      Corpse Explosion Range: 3.3 Yards

      Lvl: 20
      Lightning Damage: 1-342
      Corpse Explosion Range: 9.6 Yards
      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      assassin Charged Bolt Sentry image
      Charged Bolt Sentry
      Shock Web : +1 Bolt per 3 levels
      Lightning Sentry : +1 Shot per 4 levels
      Fire Blast : +6% Lightning damage per level
      Lightning Sentry : +6% Lightning damage per level
      Death Sentry : +6% Lightning damage per level
      Provides Synergy to:
      • A trap that emits charged bolts at enemies that pass near.
      • Cast Delay: None
      Lvl: 1
      Damage: 1-7

      Lvl: 20
      Damage: 1-89

      For more detail on stat, skill distribution, and equipment, check out our detailed guide for this build below

      D2R Build – Trap Assassin Build Guide – EthuGamer

      Best Diablo 2 Build #1 – Blessed Hammer Paladin Build

      ProsCons
      – Can farm in all end-game areas
      – Good for leveling from Nightmare to Hell
      – Tanky
      – Gear Dependents (Enigma)
      – Slow for early leveling.

      One of the biggest obstacles of Diablo II end game is Immunity monsters. This makes almost all the builds above become sub-par as you can only farm in some specific area, but not for this build. Blessed Hammer Paladin is one of the most popular builds in Diablo 2: Resurrected. With the help of Holy Shield, you can farm in any end-game area without any worries about immunity.

      Bless Hammer Paladin Build Main Skill


      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      paladin Vigor image
      Vigor
      Blessed Hammer : +14% Magic Damage Per Level
      Charge : + 20 % Damage Per Level
      No synergies
      • Increases Speed, Stamina, and Stamina recovery for all party members.
      • Cast Delay: None
      Level: 1
      Radius: 10 yards
      Walk/Run Speed: 13%
      Max Stamina Recovery: 50%
      Increased Stamina: 50%

      Level: 20
      Radius: 48 yards
      Walk/Run Speed: 43%
      Max Stamina Recovery: 525%
      Increased Stamina: 525%
      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      paladin Blessed Hammer image
      Blessed Hammer
      Blessed Aim : +14% Magic damage per level
      Vigor : +14% Magic Damage per level
      Concentration (hidden): 50 % of efficiency damage increase
      Holy Bolt : +50% Magic damage per level
      • A summoned Hammer spirals outward, damaging enemies. The Undead take additional damage.
      • Cast Delay: None
      Lvl: 1
      Mana Cost: 5
      Damage: 12-16

      Lvl: 20
      Mana Cost: 9.7
      Damage: 196-200
      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      paladin Concentration image
      Concentration
      No synergies
      No synergies
      • Reduces the chance that your attacks will be interrupted.
      • Cast Delay: None
      Lvl: 1
      Radius: 10.6 yards
      Bonus Damage: 60%

      Lvl: 20
      Radius: 36 yards
      Bonus Damage: 345%
      Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
      paladin Holy Shield image
      Holy Shield
      Defiance : + 15 % Defense per level
      No synergies
      • Magically enhances shield to give defense bonuses.
      • Cast Delay: None
      • Holy Shield increases Smite Damage for each point.
      • Holy Shield is not a Passive skill, it is similar to the Sorceress’ Frozen Armor spells. To create a Holy Shield, cast the spell. It will last until it wears off which will be determined by how many skill points you have placed in Holy Shield.
      • Paladins who use Shields should consider this skill. Additional defense and increased blocking is always something to be desired, and this skill can still be used in combination with his Auras, and other Combat skills.
      • You may not want to use this skill in combination with the Thorns Aura. When using Thorns, you want the monsters to hit you so that they will be damaged by Thorns, however Holy Shield makes it more difficult for monsters to hit you.
      • Holy Shield is very useful to increase blocking on shields with low blocking. You may find a great rare, or unique shield with low blocking. The lack of blocking on the shield may make you think twice about using it, but with Holy Shield you can raise the chance to block and still use this shield.
      Lvl: 1
      Duration: 30 sec.
      Defense: 25%
      Successful Blocking: 14%
      Smite Damage: 3-6

      Lvl: 20
      Duration: 505 sec.
      Defense: 310%
      Successful Blocking: 35%
      Smite Damage: 57-60

      For more detail on stat, skill distribution, and equipment, check out our detailed guide for this build below

      D2R Build – Blessed Hammer Paladin Build Guide – EthuGamer

      Other Diablo 2 Build


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