Diablo 2 Build – Fissure Druid Build Guide

Introduction


The Elemental Skill tree of Druid is one of the best skill trees in D2R. If you are looking for a build to try out with Druid, don’t hesitate to try out this build.
However, this build is generally not suitable for end-game farming due to the immunity of monsters, so you may need to respec to other builds later in the game. Make sure to check out all Druid builds to find the best build for end-game.

Stat


Level 40

Stats Points Notes
Strength

60

Just need enough points to wear your Gear.
Dexterity

50

Same as Strength. If you want Max Block chance, some more points in this will be needed
Vitality

90

All your remaining points should go here to increase your Life
Energy

0

Unless you use Energy Shield, there are not much use to put point in Energy

Level 99

Stats Points Notes
Strength

~130

Enough to wear your gears. Keep the same approach as level 40
Dexterity

~110

Enough to wear your gears. Keep the same approach as level 40. You will need 130-150 if you want to maximize your block chance. This is depend on your gears as well
Vitality

~240

You will need around 230 in Vitality for an optimal end-game experience
Energy

0

By this stage, your gear already provide enough recovery and Mana increase, so Energy is no longer needed

Skills Distribution


Fissure 20 points – This is your main skill for this build, so max this out first as a priority
Molten Boulder 1 point to unlock Fissure
Firestorm
20 points – Provide synergy to Fissure and is good for early leveling Arctic Blast 1 point to unlock Cyclone Armor
Cyclone Armor 20 points. This is your main defense skill for this build
Volcano 20 points. Good for bosses and provide synergy to Fissure
Raven 1 point to unlock Summon Grizzly
Summon Spirit Wolf 1 point
Oak Sage 20 point – Increase your life
Summon Dire Wolf 1 point for Grizzly
Summon Grizzly 1 point – This bear can be your tank while you cast Fissure from afar. It is also optional if your mercenary is enough

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Fissure image
Fissure
Firestorm : +12% Fire Damage Per Level
Volcano : +12% Fire Damage Per Level
Firestorm : +23% Fire Damage Per Level
Volcano : +12% Fire Damage Per Level
Armageddon : +2 Seconds Per Level
Fire Claws : +22% Fire Damage Per Level
  • Open volcanic vents below your enemies, burning them to a crisp
  • Cast Delay: 2 Seconds
Lvl: 1
Fire Damage: 15-25


Lvl: 20
Fire Damage: 201-211

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Molten Boulder image
Molten Boulder
Volcano : + 10 % Damage per level
Firestorm : +8% Fire damage per level
Provides Synergy to:
  • Launch a boulder of flaming hot magma that knocks back your enemies.
  • Cast Delay: 2 Seconds
Lvl: 1
Mana Cost: 10
Damage: 06-12
Fire Damage: 6-12
Burn Damage (per sec.): 11-16


Lvl: 20
Mana Cost: 19
Damage: 120-144
Fire Damage: 129-155
Burn Damage (per sec.): 205-209

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Firestorm image
Firestorm
Molten Boulder : +23% Fire Damage Per Level
Fissure : +23% Fire Damage Per Level
Molten Boulder : +8% Fire Damage Per Level
Fissure : +12% Fire Damage Per Level
Armageddon : +14% Fire Damage Per Level
Fire Claws : +22% Fire Damage Per Level
  • Unleash fiery chaos to burn your enemies.
  • Cast Delay: 0.6 Seconds
Lvl: 1
Fire Damage (per second): 3-7


Lvl: 20
Fire Damage (per second): 89-97

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Arctic Blast image
Arctic Blast
Hurricane : +15% Cold Damage Per Level
Cyclone Armor : +15% Cold Damage Per Level
No synergies
  • Blast a continuous jet of ice to burn your enemies with frost
  • Cast Delay: None
Lvl: 1
Mana Cost: 4
Cold Damage Per Second: 8-15
Cold Length: 4 sec.
Range: 5.3 yards


Lvl: 20
Mana Cost: 19
Cold Damage Per Second: 139-151
Cold Length: 15.4 sec.
Range: 12 yards

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Cyclone Armor image
Cyclone Armor
Twister : + 7 % Damage per level
Tornado : + 7 % Damage per level
Hurricane : + 7 % Damage per level
Arctic Blast : +15% Cold damage per level
Tornado : + 9 % Damage per level
Hurricane : + 2 Seconds per level
  • Shield Yourself from damage caused by Fire , Cold , and Lightning
  • Cast Delay: None
Lvl: 1
Mana Cost: 5
Damage Absorbed: 40


Lvl: 20
Mana Cost: 24
Damage Absorbed: 268

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Volcano image
Volcano
Molten Boulder : + 12 % Damage Per Level
Fissure : +12% Fire Damage Per Level
Armageddon : +12% Fire Damage Per Level
Molten Boulder : + 10 % Damage Per Level
Fissure : +12% Fire Damage Per Level
Armageddon : +14% Fire Damage Per Level
Fire Claws : +22% Fire Damage Per Level
  • Summon forth a Volcano to brain death and destruction over your enemies
  • Cast Delay: 4 Seconds
Lvl: 1
Damage: 8-10
Fire Damage: 8-11


Lvl: 20
Damage: 80-82
Fire Damage: 87-89

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Raven image
Raven
No synergies No synergies
  • Summon Ravens to peck out the eyes of your enemies.
  • Cast Delay: None
Lvl: 1
Ravens: 1
Hits: 12
Damage: 2-4


Lvl: 20
Ravens: 5
Hits: 31
Damage: 21-23

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Summon Spirit Wolf image
Summon Spirit Wolf
Summon Dire Wolf
Summon Grizzly
Summon Dire Wolf
Summon Grizzly
  • Summon a Wolf with teleporting ability to fight by your side.
  • Cast Delay: None
Lvl: 1
Wolves: 1
Damage: 2-6
Bonus Attack (Passive): 50%
Defense Bonus (Passive): 50%


Lvl: 20
Wolves: 5
Damage: 49-52
Bonus Attack (Passive): 550%
Defense Bonus (Passive): 240%

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Oak Sage image
Oak Sage
No synergies No synergies
  • Summon a spirit pet that increases life for you and your party.
  • Cast Delay: None
Lvl: 1
Mana Cost: 15
Spirit’s Life: 60
Bonus Life: 30%
Radius: 20 Yards


Lvl: 20
Mana Cost: 34
Spirit’s Life: 402
Bonus Life: 125%
Radius: 45.3 Yards

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Summon Dire Wolf image
Summon Dire Wolf
Summon Spirit Wolf Summon Grizzly Summon Spirit Wolf Summon Grizzly
  • Summon a wolf that becomes enraged, eating corpses to increase damage it does to enemies.
  • Cast Delay: None
Lvl: 1
Wolves: 1
Bonus Life (passive): 50
Damage: 7-12


Lvl: 20
Wolves: 3
Bonus Life (passive): 525
Damage: 69-74

Name Receive Synergy From Provide Synergy To Effect Skill Level Stat
druid Summon Grizzly image
Summon Grizzly
Summon Spirit Wolf
Summon Dire Wolf
Summon Spirit Wolf
Summon Dire Wolf
  • Summon a ferocious Grizzly Bear.
  • Cast Delay: None
Lvl: 1
Damage: 37-75
Bonus Damage (passive): 25%


Lvl: 20
Damage: 945-1039
Bonus Damage (passive): 215%

Recommended Runewords

Spirit Good runeword to use in mid-game. The best thing about this runeword is that you can use it on both main hand and offhand slot.
Breath of the Dying
Call to Arms


Name Required Level Runes Orders Allowed Items Stats/Mods
Spirit 25 Tal image
Tal
Thul image
Thul
Ort image
Ort
Amn image
Amn
4 Socket Swords 4 Socket Shields Weapons

  • +2 ToAll Skills
  • +25-35%Faster Cast Rate
  • +55%Faster Hit Recovery
  • Adds 1-50 Lightning Damage
  • Adds 3-14 Cold Damage3 Second Duration
  • +7 Poison DamageOver 5 Seconds
  • 7%LifeStolen Per Hit
  • +250 Defense Vs. Missile
  • +22 To Vitality
  • +89-112 To Mana
  • +3-8 Magic Absorb

Shields

  • +2 To AllSkills
  • +25-35% Faster Cast Rate
  • +55% Faster Hit Recovery
  • +250 Defense Vs. Missile
  • +22 To Vitality
  • +89-112 To Mana
  • Cold Resistance+35%
  • Lightning Resistance+35%
  • Poison Resistance+35%
  • +3-8 Magic Absorb
  • Attacker Takes Damage of 14
Name Required Level Runes Orders Allowed Items Stats/Mods
Call to Arms 57 Amn image
Amn
Ral image
Ral
Mal image
Mal
Ist image
Ist
Ohm image
Ohm
5 Socket Weapons
  • +1 To AllSkills
  • +40% Increased Attack Speed
  • +250-290% Enhanced Damage
  • Adds 5-30 Fire Damage
  • 7% Life Stolen Per Hit
  • +2-6 To Battle Command
  • Battle Orders
  • Battle Cry
  • Prevent Monster Heal
  • Replenish Life +12
  • 30% Better Chance of Getting Magic Items

Recommended Equipment


Helms

Peasant Crown A solid choice for early leveling.
Tarnhelm Good for some Gold farming
Harlequin Crest One of the best helm for end-game. This provide Magic Find bonus and +2 to all skills

Name Base Stats Modifiers
Peasant Crown
Peasant Crown
Unique War Hat
  • Defense: 108 (Base Defense: 45-53)
  • Required Level: 28
  • Required Strength: 20
  • Durability: 12
  • +100% Enhanced Defense
  • +1 To All Skills
  • 15% Faster Run Walk
  • Replenish Life+6-12
  • +20 To Energy
  • +20 To Vitality
Name Base Stats Modifiers
Tarnhelm
Tarnhelm
Unique Skull Cap
  • Defense: 8-11
  • Required Level: 15
  • Required Strength: 15
  • Durability: 18
  • +1 To All SkillLevels
  • 25-50% Better Chance of Getting Magic Items
  • 75% Extra Gold From Monsters
Name Base Stats Modifiers
Harlequin Crest
Harlequin Crest
Unique Shako
  • Defense: 98-141
  • Required Level: 62
  • Required Strength: 50
  • Durability: 12
  • +2 To All Skills
  • + (1.5 Per Character Level) 1-148 To Life(Based On Character Level)
  • + (1.5 Per Character Level) 1-148 To Mana(Based On Character Level)
  • Damage Reduced By 10%
  • 50% Better Chance of Getting Magic Items
  • +2 To All Attributes

Body Armor

Enigma This should be your main goal in end-game
The Spirit Shroud
Stealth – If you don’t have any fancy Uniques and have both Tal and Eth runes, just use this on your armor.

Name Base Stats Modifiers
Jah image
Jah
Ith image
Ith
Ber image
Ber
Enigma
  • Depends on base model
  • +2 To All Skills
  • +45% Faster Run Walk
  • +1 To Teleport
  • +750-775 Defense
  • + (0.75 Per Character Level) +0-74 To Strength(Based On Character Level)
  • Increase Maximum Life5%
  • Damage Reduced By 8%
  • +14 LifeAfter Each Kill
  • 15% Damage Taken Goes To Mana
  • + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)
Name Base Stats Modifiers
The Spirit Shroud
The Spirit Shroud
Unique Ghost Armor
  • Defense: 295(Base Defense: 102-117)
  • Required Level: 28
  • Required Strength: 38
  • Durability: 20
  • +150% Enhanced Defense
  • Cannot Be Frozen
  • +1 To All Skills
  • Replenish Life +10
  • Magic Damage Reduced By 7-11
Name Base Stats Modifiers
Tal image
Tal
Eth image
Eth
Stealth
  • Depends on base model
  • Magic Damage Reduced By 3
  • +6 To Dexterity
  • +15 To Maximum Stamina
  • Poison Resistance+30%
  • Regenerate Mana15%
  • 25% Faster Run Walk
  • 25% Faster Cast Rate
  • 25% Faster Hit Recovery

Belts

Goldwrap
String of Ears

Name Base Stats Modifiers
Goldwrap
Goldwrap
Unique Heavy Belt
  • Defense: 34-36(varies)(Base Defense: 6)
  • Required Level: 27
  • Required Strength: 45
  • Durability: 18
  • 12 Boxes
  • +40-60% Enhanced Defense
  • +25 Defense
  • 10% Increased Attack Speed
  • 30% Better Chance Of Getting Magic Items
  • 50-80% Extra Gold From Monsters
  • +2 To Light Radius
Name Base Stats Modifiers
String of Ears
String of Ears
Unique Demonhide Sash
  • Defense: 102-113(varies)(Base Defense: 29-34)
  • Required Level: 29
  • Required Strength: 20
  • Durability: 22
  • 16 Boxes
  • +150-180% Enhanced Defense
  • +15 Defense
  • 6-8% LifeStolen Per Hit
  • Damage Reduced By 10-15%
  • Magic DamageReduced 10-15

Gloves

Magefist Almost a no-brainer for this build. It provide a nice Faster Cast Rate and +1 to Fire Skills
Bloodfist Just a budget option
Sander’s Taboo Another budget option for this build

Name Base Stats Modifiers
Magefist
Magefist
Unique Light Gauntlets
  • Defense: 24-25(varies)(Base Defense: 9-11)
  • Required Level: 23
  • Required Strength: 45
  • Durability: 18
  • +20-30% Enhanced Defense
  • +10 Defense
  • +1 To Fire Skills
  • +20% Faster Cast Rate
  • Regenerate Mana25%
  • Adds 1-6 Fire Damage
Name Base Stats Modifiers
Bloodfist
Bloodfist
Unique Heavy Gloves
  • Defense: 17-18(varies)(Base Defense: 5-6)
  • Required Level: 9
  • Durability: 14
  • +10-20% Enhanced Defense
  • +10 Defense
  • +10% Increased Attack Speed
  • +30% Faster Hit Recovery
  • +40 To Life
  • +5 To Min Damage
Name Base Stats Modifiers
Sander's Taboo
Sander’s Taboo
Set Heavy Gloves
  • Defense: 25-31(varies)(Base Defense: 5-6)
  • Required Level: 28
  • Durability: 14
  • Adds 9-11 Poison DamageOver 3 Seconds
  • +20-25 Defense
  • +40 To Life
  • +20% Increased Attack Speed

Boots

Marrowwalk
Natalya’s Soul A generally good boot with 40% Movement speed boost
Hsarus’ Iron Heel Just a budget option for this build
Infernostride Another cheap option
Sandstorm Trek This is by far the best Unique boot in D2R. It does take sometime to find it though
Waterwalk

Name Base Stats Modifiers
Marrowwalk
Marrowwalk
Unique Boneweave Boots
  • Defense: 183-204(varies)(Base Defense: 59-67)
  • Required Level: 66
  • Required Strength: 118
  • Durability: 16
  • Assassin Kick Damage: 69-118
  • +170-200% Enhanced Defense
  • +20% Faster Run Walk
  • +1-2 To Skeleton Mastery( NecromancerOnly)
  • +10-20 To Strength
  • +17 To Dexterity
  • Regenerate Mana10%
  • Heal StaminaPlus 10%
  • Half Freeze Duration
  • Level 33 Bone Prison(13 Charges)
  • Level 12 Life Tap(10 Charges)
Name Base Stats Modifiers
Natalya's Soul
Natalya’s Soul
Set Mesh Boots
  • Defense: 112-169(varies)(Base Defense: 37-44)
  • Required Level: 25
  • Required Strength: 65
  • Durability: 66
  • Assassin Kick Damage: 23-52
  • +75-125 Defense
  • +40% Faster Run Walk
  • Heal StaminaPlus (0.25 Per Character Level) 0-24% (Based On Character Level)
  • Cold Resistance+15-25%
  • Lightning Resistance+15-25%
Name Base Stats Modifiers
Hsarus' Iron Heel
Hsarus’ Iron Heel
Set Chain Boots
  • Defense: 8-9 (varies)
  • Required Level: 3
  • Required Strength: 30
  • Durability: 16
  • Assassin Kick Damage: 6-12
  • + (10 Per Character Level) 10-990 Attack Rating(Based On Character Level)
Name Base Stats Modifiers
Infernostride
Infernostride
Unique Demonhide Boots
  • Defense: 94-105(varies)(Base Defense: 28-35)
  • Required Level: 29
  • Required Strength: 20
  • Durability: 12
  • Assassin Kick Damage: 26-46
  • 5% Chance To Cast Level 8 BlazeWhen Struck
  • 20% Faster Run Walk
  • Adds 12-33 Fire Damage
  • +120-150% Enhanced Defense
  • +15 Defense
  • 10% To Maximum Fire Resistance
  • Fire Resistance+30%
  • 40-70% Extra Gold From Monsters
  • +2 To Light Radius
Name Base Stats Modifiers
Sandstorm Trek
Sandstorm Trek
Unique Scarabshell Boots
  • Defense: 158-178(varies)(Base Defense 56-65)
  • Required Level: 64
  • Required Strength: 91
  • Durability: 14
  • Assassin Kick Damage: 60-110
  • +140-170% Enhanced Defense
  • +20% Faster Hit Recovery
  • +20% Faster Run Walk
  • + (1 Per Character Level) +1-99 Maximum Stamina(Based On Character Level)
  • +10-15 To Strength
  • +10-15 To Vitality
  • 50% Slower StaminaDrain
  • Poison Resistance+40-70%
  • Repairs 1 Durability In 20 Seconds
Name Base Stats Modifiers
Waterwalk
Waterwalk
Unique Sharkskin Boots
  • Defense: 112-124(varies)(Base Defense: 33-39)
  • Required Level: 32
  • Required Strength: 47
  • Durability: 14
  • Assassin Kick Damage: 28-50
  • +180-210% Enhanced Defense
  • 20% Faster Run Walk
  • +100 Defense Vs. Missile
  • +15 To Dexterity
  • +5% Maximum Fire Resistance
  • Heal StaminaPlus 50%
  • +40 Max Stamina
  • +45-65 To Life

Shields

Lidless Wall A solid choice for early progression. This provide both Faster Cast Rate and +1 to all skills
Spirit You can never go wrong with this runeword on your shield

Name Base Stats Modifiers
Lidless Wall
Lidless Wall
Unique Grim Shield
  • Defense: 271-347(varies)(Base Defense: 50-150)
  • Required Level: 41
  • Required Strength: 58
  • Chance to Block: Pal: 50%, Ama/Asn/Bar: 45%, Dru/Nec/Sor: 40%
  • Durability: 70
  • Paladin Smite Damage: 14 To 20
  • +80-130% Enhanced Defense
  • +1 To All Skills
  • Increase Maximum Mana 10%
  • 20% Faster Cast Rate
  • +3-5 To ManaAfter Each Kill
  • +10 To Energy
  • +1 To Light Radius
Name Base Stats Modifiers
Tal image
Tal
Thul image
Thul
Ort image
Ort
Amn image
Amn
Spirit
Runewords
  • Depends on base model
  • +2 To All Skills
  • +25-35% Faster Cast Rate
  • +55% Faster Hit Recovery
  • +250 Defense Vs. Missile
  • +22 To Vitality
  • +89-112 To Mana
  • Cold Resistance+35%
  • Lightning Resistance+35%
  • Poison Resistance+35%
  • +3-8 Magic Absorb
  • Attacker Takes Damage of 14

Rings & Amulet


Nagelring A cheap option for early leveling
Seraph’s Hymn A moderate good amulet for mid-game

If you require some Mana for your build, 2x Stone of Jordan will solve the problem.
It is also provides +1 to All Skills, which generally preferable in almost any D2R Builds

Name Required Level Modifiers
Stone of Jordan
Stone of Jordan
29
  • +1 To All Skills
  • Increase Maximum Mana25%*
  • Adds 1-12 Lightning Damage
  • +20 To Mana

The Bul-Kathos’ Wedding Band is another powerul end game rings that is univerally needed for any D2R Builds
Aside from the usual +1 to all skills, this rings also provide a bonus to Life & Stamina

Name Required Level Modifiers
Bul-Kathos' Wedding Band
Bul-Kathos’ Wedding Band
58
  • +1 To All Skills
  • + (0.5 Per Character Level) 0-49 To Life(Based On Character Level)
  • 3-5% LifeStolen Per Hit
  • +50 Maximum Stamina

This should be your end-game target. as it provide superb stats and +2 to All Skills
Before this amulet, you can use any Rare amulet that has a good amount of resistance or + to All Skills

Name Required Level Modifiers
Mara's Kaleidoscope
Mara’s Kaleidoscope
67
  • +2 To All Skills
  • All Resistances +20-30
  • +5 To All Attributes
Name Required Level Modifiers
Nagelring
Nagelring
7
  • Magic DamageReduced By 3
  • +50-75 To Attack Rating
  • Attacker Takes Damage of 3*
  • 15-30% Better Chance of Getting Magic Items
Name Required Level Modifiers
Seraph's Hymn
Seraph’s Hymn
65
  • +2 To All Skills
  • +1-2 To Defensive Auras( PaladinOnly)
  • +25-50% Damage To Demons
  • +150-250 To Attack RatingAgainst Demons
  • +25-50% Damage To Undead
  • +150-250 To Attack RatingAgainst Undead
  • +2 To Light Radius

Jewels, Gems & Charms


Blaze This is a superb option for this build if you happen to find one. This jewel increase Fire Damage while reduce enemy Fire resistance, a nice one two combo for a Fire Skills build

Charms

As for charms, any +1 to all Skills Charms is good for this build. If you don’t have it yet, simply put on any Life/Mana/ Res Charms for more survivalbility
In Diablo II Endgame, you will need to lookout for a well-roll Hellfire’s Torch and an Annihilus.

Name Skill Modifiers
Rainbow Facet
Rainbow Facet
Blaze
Blaze
  • 100% Chance To Cast Level 29 BlazeWhen You Level-Up
  • Adds 17-45 Fire Damage
  • +3-5% To Fire Skill Damage
  • -(3-5)% To Enemy Fire Resistance

Recommended Weapons

Heart of the Oak THe best runeword for your weapon on this Druid build. It provides a nice bonus to All Skills and 40% Faster Cast Rate. You also have a huge bonus to Resistance.
Dark Clan Crusher A straightforward weapon for a Druid build
Hexfire Provide a solid +3 to Fire Skills

Name Stats Modifiers
Ko image
Ko
Vex image
Vex
Pul image
Pul
Thul image
Thul
Heart of the Oak
  • Depends on base Weapons model
  • +3 To All Skills
  • +40% Faster Cast Rate
  • +75% Damage To Demons
  • +100 To Attack RatingAgainst Demons
  • Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
  • 7% Mana Stolen Per Hit
  • +10 To Dexterity
  • Replenish Life +20
  • Increase Maximum Mana 15%
  • All Resistances +30-40 (varies)
  • Level 4 Oak Sage(25 Charges)
  • Level 14 Raven(60 Charges)
Name Stats Modifiers
Dark Clan Crusher
Dark Clan Crusher
Unique Cudgel
  • One-Hand Damage:
  • 17 To 61
  • Required Level: 34
  • Required Strength: 25
  • Durability: 24
  • Base Weapon Speed: [-10]
  • +195% Enhanced Damage
  • +200% Damage To Demons
  • +50% Damage To Undead
  • +200 To Attack RatingAgainst Demons
  • +20-25% Bonus To Attack Rating
  • +15 Life After Each Demon Kill
  • +2 To Druid SkillLevels
Name Stats Modifiers
Hexfire
Hexfire
UniqueShamshir
  • One-Hand Damage:
  • (59-61) To (97-102)
  • Required Level: 33
  • RequiredStrength: 58
  • RequiredDexterity: 58
  • Durability: 32
  • Base Weapon Speed: [-10]
  • +140-160% Enhanced Damage
  • Adds 35-40 Damage
  • +3 To Fire Skills
  • Level 6 Hydra(36 Charges)
  • Ignore Target’s Defense
  • Fire Resistance+25%
  • 10% To Maximum Fire Resistance

Mercenary Guide


Mercenary play a huge part in your D2R Build, this is thanks to
the fact that they can equip three pieces of equipments – Helm, Body Armor and Weapon.
Mercenary is often used as a second source of damage and a shield to attract the monsters while you
stay in safe place and cast your skill.
In some D2R Builds, players also try to equip Magic Find + Gold Find
gears on them to increase the amount and quality of gear dropped.
Universally the best Mercenary is the ones from Act II, as they use Polearms – the weapon type that has the most sockets.
With this, you can use powerful runeword to further enhance the power of your bodyguard.

Mercenary Helm

For your Mercenary The best helm is Andariel’s Visage. This is quite hard to find
If you don’t have it yet, simply use a Helm Runeword like Lore to give your Merc
some defense

Name Base Stats Modifiers
Andariel's Visage
Andariel’s Visage
Unique Demonhead
  • Defense: 310-387 (Base Defense: 101-154)
  • Required Level: 83
  • Required Strength: 102
  • Durability: 20
  • +100-150% Enhanced Defense
  • +2 To All Skills
  • 20% Increased Attack Speed
  • 8-10% Life Stolen Per Hit
  • +25-30 To Strength
  • +10% To Maximum Poison Resist
  • Fire Resistance-30%
  • Poison Resistance+70%
  • 15% Chance To Cast Level 15 Poison Nova When Struck
  • Level 3 Venom (20 charges)
  • (Ladder Only)

For your Mercenary The best helm is Andariel’s Visage. This is quite hard to find
If you don’t have it yet, simply use a Helm Runeword like Lore to give your Merc
some defense

Name Base Stats Modifiers
Ort image
Ort
Sol image
Sol
Lore
  • Depends on base model
  • +1 To All SkillLevels
  • +10 To Energy
  • +2 To ManaAfter Each Kill
  • Lightning Resistance+30%
  • Damage Reduced By 7
  • +2 To Light Radius

Mercenary Weapons

Best option is the Insight Runeword. This runeword provide a bonus to Mana Recovery and
a huge amount of damage for your Mercenary. This runeword can solve most of the problem with Mana on a build

The bonus is all the runes for this runeword (Ral, Tir, Tal & Sol) are pretty easy to farm in
early Nightmare difficulty. Just remember to perform a couple of runs on the Countess for this runeword

Name Stats Modifiers
Ral image
Ral
Tir image
Tir
Tal image
Tal
Sol image
Sol
Insight
  • Depends on base weapon model
  • Level 12-17 MeditationAura When Equipped
  • +35% Faster Cast Rate
  • +200-260% Enhanced Damage
  • +9 To Minimum Damage
  • 180-250% Bonus to Attack Rating
  • Adds 5-30 Fire Damage
  • +75 Poison DamageOver 5 Seconds
  • +1-6 To Critical Strike
  • +5 To All Attributes
  • +2 To ManaAfter Each Kill
  • 23% Better Chance of Getting Magic Items

Another solid option for Mercenary Weapon is Obedience runeword. This has a more focus on damage
and doesn’t have the aura to provide you with the mana recovery

Name Stats Modifiers
Hel image
Hel
Ko image
Ko
Thul image
Thul
Eth image
Eth
Fal image
Fal
Obedience
  • Depends on base weapon model
  • 30% Chance To Cast Level 21 EnchantWhen You Kill An Enemy
  • 40% Faster Hit Recovery
  • +370% Enhanced Damage
  • -25% Target Defense
  • Adds 3-14 Cold Damage3 Second Duration (Normal)
  • -25% To Enemy Fire Resistance
  • 40% Chance of Crushing Blow
  • +200-300 Defense
  • +10 To Strength
  • +10 To Dexterity
  • All Resistances +20-30
  • Requirements -20%

Mercenary Armor

For D2R Mercenary Armor, you should always go for Fortitude. This runeword straight up increase Defense by
a huge amount and can help your Mercenary to become a Reliable shield for you

Name Base Stats Modifiers
El image
El
Sol image
Sol
Dol image
Dol
Lo image
Lo
Fortitude
  • Depends on base model
  • 20% Chance To Cast Level 15 Chilling Armorwhen Struck
  • +25% Faster Cast Rate
  • +300% Enhanced Damage
  • +200% Enhanced Defense
  • +15 Defense
  • +X To Life(Based on Character Level)*
  • Replenish Life+7
  • +5% To Maximum Lightning Resistance
  • All Resistances +25-30
  • Damage Reduced By 7
  • 12% Damage Taken Goes To Mana
  • +1 To Light Radius

Another alternative if you don’t have enough Runes for Fortitude is the Treachery runewords. While the
+2 to Assassin skills is useless, the bonus to Attack Speed and Gold bonus can give you some nice bonus during
your farming

Name Base Stats Modifiers
Shael image
Shael
Thul image
Thul
Lem image
Lem
Treachery
Runewords
  • Depends on base model
  • 5% Chance To Cast Level 15 FadeWhen Struck
  • 25% Chance To Cast level 15 VenomOn Striking
  • +2 To Assassin Skills
  • +45% Increased Attack Speed
  • +20% Faster Hit Recovery
  • Cold Resistance+30%
  • 50% Extra Gold From Monsters

Gameplay and Tip

Gameplay Guide & Tips
As you will max out Fire Storm, either way, you can start using it as a Leveling skill as soon as you reach Level 2. Progress through your skill tree normally until you reach Fissure, from here you can start using Fissure and try to put a point to this whenever you can. As soon as Fissure reaches level 20, you can then max out Fire Storm and Volcano, the priority depends on your liking and usage.
On Nightmare, try farming for a Spirit in both the shield and sword for a nice +4 to All Skills. If you happen to find any of the recommended Uniques, try them on!
Endgame (Hell) may be a little hard to progress due to immunity (And fire immunity is very common in Hell Difficulty) so you may want to shift this build into a Magic Find build and try it on specific areas only that doesn’t have Fire Immunity monsters.

Check out other Diablo II: Resurrected Builds

All Diablo II: Resurrected Builds

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