All Weapons in Clair Obscur: Expedition 33

All Weapons in Clair Obscur: Expedition 33

Whether you're building around Maelle's Virtuoso stance, Sciel's Twilight combo, or Lune's Burn/Mark synergy, finding the right weapon can dramatically improve your effectiveness in both boss fights and exploration. Use this guide to uncover the best early-game weapons, attribute-scaling weapons, and rare endgame finds.

Clair Obscur: Expedition 33 - Weapons System Guide

In Clair Obscur: Expedition 33, each weapon is tailored to a specific combat role. Weapons contribute more than just base attack power — they define your combat identity. With elemental typing (Fire, Ice, Earth, Dark, etc.) and attribute scaling (Vitality, Agility, Defense, Might, Luck), the right weapon can unlock devastating skill chains and synergy with your Luminas and Pictos.

Most weapons scale with 1–2 attributes. A weapon with an S-scaling in Agility, for example, benefits characters like Maelle or Verso who rely on speed-based builds. Some weapons even enable powerful build paths like Roulette burst, Counter-based retaliation, or Break-heavy combos.

As you progress through the game, you'll gain access to increasingly powerful and specialized weapons. Many of the most valuable ones are tied to optional bosses, secret chests, and high-level dungeons — rewarding exploration and build experimentation.

🔥 Trending Weapon Highlights:

  • Early-game favorites like Nusaro, Medalum, and Chevalam scale well with Agility and Vitality
  • Mid-game picks like Teralso or Lanceram offer strong synergy with Break and Status builds
  • Endgame uniques such as Joyaro or Dreameso can define entire builds when paired with the right Luminas and Pictos

Essential Tips for Weapon Management in Expedition 33:

  • Upgrade at Camp using Tint and Essence materials to unlock passive effects at levels 4, 10, and 20
  • Align weapon scaling with your character's primary attributes for maximum efficiency
  • Use elemental matchups to your advantage — e.g., Ice vs. Fire enemies, Earth vs. defensive foes
  • Test unique skill interactions: Some weapons unlock new animations or enhanced effects for key abilities
  • Synergize with Pictos & Luminas: Weapons like Blodam or Cruleram are significantly stronger when paired with elemental status Picto sets

Filter by Element:

Filter by Character:

Abysseram Weapon - Clair Obscur Expedition 33

Abysseram

Lvl 33 Power: 3228 Physical Element Physical
For: Gustave and Verso
Scales with: ["Vitality" & "Defense"]
Algueron Weapon - Clair Obscur Expedition 33

Algueron

Lvl 33 Power: 3228 Ice Element Ice
For: Sciel
Scales with: ["Vitality" & "Luck"]
Angerim Weapon - Clair Obscur Expedition 33

Angerim

Lvl 33 Power: 3293 Fire Element Fire
For: Lune
Scales with: ["Defense" & "Luck"]
Ballaro Weapon - Clair Obscur Expedition 33

Ballaro

Lvl 33 Power: 3067 Light Element Light
For: Monoco
Scales with: ["Defense" & "Agility"]
Barrier Breaker Weapon - Clair Obscur Expedition 33

Barrier Breaker

Lvl 33 Power: 3616 Void Element Void
For: Maelle
Scales with: ["Defense" & "Agility"]
Battlum Weapon - Clair Obscur Expedition 33

Battlum

Lvl 33 Power: 3067 Physical Element Physical
For: Maelle
Scales with: ["Defense" & "Luck"]
Benisim Weapon - Clair Obscur Expedition 33

Benisim

Lvl 33 Power: 2744 Earth Element Earth
For: Lune
Scales with: ["Vitality" & "Defense"]
Betelim Weapon - Clair Obscur Expedition 33

Betelim

Lvl 33 Power: 3228 Earth Element Earth
For: Lune
Scales with: ["Vitality" & "Agility"]
Blizzon Weapon - Clair Obscur Expedition 33

Blizzon

Lvl 33
For: Sciel
Scales with: ["Luck"]
Blodam Weapon - Clair Obscur Expedition 33

Blodam

Lvl 33 Power: 3487 Light Element Light
For: Gustave and Verso
Scales with: ["Defense" & "Agility"]
Boucharo Weapon - Clair Obscur Expedition 33

Boucharo

Lvl 33 Power: 3228 Fire Element Fire
For: Monoco
Scales with: ["Agility" & "Luck"]
Bourgelon Weapon - Clair Obscur Expedition 33

Bourgelon

Lvl 33 Power: 3099 Light Element Light
For: Sciel
Scales with: ["Vitality" & "Agility"]
Braselim Weapon - Clair Obscur Expedition 33

Braselim

Lvl 33 Power: 3390 Fire Element Fire
For: Lune
Scales with: ["Vitality" & "Luck"]
Brulerum Weapon - Clair Obscur Expedition 33

Brulerum

Lvl 33 Power: 2744 Burn Element Burn
For: Maelle
Scales with: ["Agility and Luck"]
Brumaro Weapon - Clair Obscur Expedition 33

Brumaro

Lvl 33 Power: 3390 Physical Element Physical
For: Monoco
Scales with: ["Vitality & Agility"]
Chalium Weapon - Clair Obscur Expedition 33

Chalium

Lvl 33 Power: 3422 Light Element Light
For: Maelle
Scales with: ["Vitality" & "Agility"]
Chantenum Weapon - Clair Obscur Expedition 33

Chantenum

Lvl 33 Power: 2841 Burn Element Burn
For: Maelle
Scales with: ["Agility" & "Luck"]
Chapelim Weapon - Clair Obscur Expedition 33

Chapelim

Lvl 33 Power: 3164 Earth Element Earth
For: Lune
Scales with: ["Defense" & "Agility"]
Charnon Weapon - Clair Obscur Expedition 33

Charnon

Lvl 33 Power: 2970 Void Element Void
For: Sciel
Scales with: ["Defense" & "Luck"]
Chation Weapon - Clair Obscur Expedition 33

Chation

Lvl 33 Power: 3551 Dark Element Dark
For: Sciel
Scales with: ["Vitality" & "Luck"]
Chevalam Weapon - Clair Obscur Expedition 33

Chevalam

Lvl 33 Power: 3067 Physical Element Physical
For: Gustave and Verso
Scales with: ["Agility" & "Luck"]
Choralim Weapon - Clair Obscur Expedition 33

Choralim

Lvl 33 Power: 3551 Fire Element Fire
For: Lune
Scales with: ["Defense" & "Agility"]
Chromaro Weapon - Clair Obscur Expedition 33

Chromaro

Lvl 33 Power: 3390 Ice Element Ice
For: Monoco
Scales with: ["Defense" & "Agility"]
Clierum Weapon - Clair Obscur Expedition 33

Clierum

Lvl 33 Power: 3196 Light Element Light
For: Maelle
Scales with: ["Defense" & "Agility"]
Coldum Weapon - Clair Obscur Expedition 33

Coldum

Lvl 33 Power: 2583 Ice Element Ice
For: Maelle
Scales with: ["Vitality" & "Defense"]
Colim Weapon - Clair Obscur Expedition 33

Colim

Lvl 33 Power: 2583 Light Element Light
For: Lune
Scales with: ["Vitality" & "Agility"]
Confuso Weapon - Clair Obscur Expedition 33

Confuso

Lvl 33 Power: 3067 Light Element Light
For: Gustave and Verso
Scales with: ["Agility" & "Luck"]
Contorso Weapon - Clair Obscur Expedition 33

Contorso

Lvl 33 Power: 2841 Light Element Light
For: Gustave and Verso
Scales with: ["Defense" & "Agility"]
Coralim Weapon - Clair Obscur Expedition 33

Coralim

Lvl 33 Power: 2744 Ice Element Ice
For: Lune
Scales with: ["Vitality" & "Defense"]
Corderon Weapon - Clair Obscur Expedition 33

Corderon

Lvl 33 Power: 2744 Dark Element Dark
For: Sciel
Scales with: ["Defense" & "Luck"]
Corpeso Weapon - Clair Obscur Expedition 33

Corpeso

Lvl 33 Power: 3648 Fire Element Fire
For: Gustave and Verso
Scales with: ["Vitality & Agility"]
Cruleram Weapon - Clair Obscur Expedition 33

Cruleram

Lvl 33 Power: 3454 Ice Element Ice
For: Gustave and Verso
Scales with: ["Defense" & "Luck"]
Cultam Weapon - Clair Obscur Expedition 33

Cultam

Lvl 33 Power: 3132 Dark Element Dark
For: Gustave and Verso
Scales with: ["Defense" & "Agility"]
Danseso Weapon - Clair Obscur Expedition 33

Danseso

Lvl 33 Power: 2970 Fire Element Fire
For: Gustave and Verso
Scales with: ["Agility" & "Luck"]
Delaram Weapon - Clair Obscur Expedition 33

Delaram

Lvl 33 Power: 3390 Light Element Light
For: Gustave and Verso
Scales with: ["Vitality" & "Luck"]
Deminerim Weapon - Clair Obscur Expedition 33

Deminerim

Lvl 33 Power: 2744 Light Element Light
For: Lune
Scales with: ["Agility" & "Luck"]
Demonam Weapon - Clair Obscur Expedition 33

Demonam

Lvl 33 Power: 2809 Light Element Light
For: Gustave and Verso
Scales with: ["Defense" & "Agility"]
Direton Weapon - Clair Obscur Expedition 33

Direton

Lvl 33 Power: 4035 Earth Element Earth
For: Sciel
Scales with: ["Defense" & "Agility"]
Dreameso Weapon - Clair Obscur Expedition 33

Dreameso

Lvl 33 Power: 3067 Physical Element Physical
For: Gustave and Verso
Scales with: ["Agility" & "Luck"]
Dualiso Weapon - Clair Obscur Expedition 33

Dualiso

Lvl 33 Power: 1776 Light Element Light
For: Gustave and Verso
Scales with: ["Vitality" & "Defense"]
Duenum Weapon - Clair Obscur Expedition 33

Duenum

Lvl 33 Power: 2421 Physical Element Physical
For: Maelle
Scales with: ["Defense" & "Agility"]
Elerim Weapon - Clair Obscur Expedition 33

Elerim

Lvl 33 Power: 3551 Earth Element Earth
For: Lune
Scales with: ["Vitality" & "Defense"]
Facesum Weapon - Clair Obscur Expedition 33

Facesum

Lvl 33 Power: 3519 Physical Element Physical
For: Maelle
Scales with: ["Vitality" & "Luck"]
Fragaro Weapon - Clair Obscur Expedition 33

Fragaro

Lvl 33 Power: 4197 Light Element Light
For: Monoco
Scales with: ["Defense" & "Luck"]
Garganon Weapon - Clair Obscur Expedition 33

Garganon

Lvl 33 Power: 3132 Fire Element Fire
For: Sciel
Scales with: ["Vitality" & "Defense"]
Gaulteram Weapon - Clair Obscur Expedition 33

Gaulteram

Lvl 33 Power: 3261 Earth Element Earth
For: Gustave and Verso
Scales with: ["Agility" & "Luck"]
Gesam Weapon - Clair Obscur Expedition 33

Gesam

Lvl 33 Power: 3228 Physical Element Physical
For: Gustave and Verso
Scales with: ["Vitality & Agility"]
Glaceso Weapon - Clair Obscur Expedition 33

Glaceso

Lvl 33 Power: 2873 Ice Element Ice
For: Gustave and Verso
Scales with: ["Defense" & "Luck"]
Glaisum Weapon - Clair Obscur Expedition 33

Glaisum

Lvl 33 Power: 3713 Physical Element Physical
For: Maelle
Scales with: ["Defense" & "Agility"]
Gobluson Weapon - Clair Obscur Expedition 33

Gobluson

Lvl 33 Power: 3358 Fire Element Fire
For: Sciel
Scales with: ["Defense" & "Agility"]
Grandaro Weapon - Clair Obscur Expedition 33

Grandaro

Lvl 33 Power: 3551 Earth Element Earth
For: Monoco
Scales with: ["Vitality" & "Defense"]
Guleson Weapon - Clair Obscur Expedition 33

Guleson

Lvl 33 Power: 3132 Light Element Light
For: Sciel
Scales with: ["Agility" & "Luck"]
Hevasson Weapon - Clair Obscur Expedition 33

Hevasson

Lvl 33 Power: 3454 Physical Element Physical
For: Sciel
Scales with: ["Vitality & Defense"]
Jarum Weapon - Clair Obscur Expedition 33

Jarum

Lvl 33 Power: 2583 Physical Element Physical
For: Maelle
Scales with: ["Defense" & "Luck"]
Joyaro Weapon - Clair Obscur Expedition 33

Joyaro

Lvl 33 Power: 3713 Light Element Light
For: Monoco
Scales with: ["Defense & Agility"]
Kralim Weapon - Clair Obscur Expedition 33

Kralim

Lvl 33 Power: 3390 Light Element Light
For: Lune
Scales with: ["Vitality" & "Agility"]
Lanceram Weapon - Clair Obscur Expedition 33

Lanceram

Lvl 33 Power: 3713 Physical Element Physical
For: Gustave and Verso
Scales with: ["Vitality" & "Agility"]
Lighterim Weapon - Clair Obscur Expedition 33

Lighterim

Lvl 33 Power: 2744 Burn Element Burn
For: Lune
Scales with: ["Defense" & "Agility"]
Liteso Weapon - Clair Obscur Expedition 33

Liteso

Lvl 33 Power: 3551 Physical Element Physical
For: Gustave and Verso
Scales with: ["Defense" & "Agility"]
Lithelim Weapon - Clair Obscur Expedition 33

Lithelim

Lvl 33
For: Lune
Scales with: ["Vitality"]
Litheson Weapon - Clair Obscur Expedition 33

Litheson

Lvl 33 Power: 2809 Physical Element Physical
For: Sciel
Scales with: ["Agility" & "Luck"]
Lithum Weapon - Clair Obscur Expedition 33

Lithum

Lvl 33 Power: 3228 Void Element Void
For: Maelle
Scales with: ["Agility" & "Luck"]
Lunerim Weapon - Clair Obscur Expedition 33

Lunerim

Lvl 33 Power: 2421 Burn Element Burn
For: Lune
Scales with: ["Vitality and Luck"]
Lusteson Weapon - Clair Obscur Expedition 33

Lusteson

Lvl 33 Power: 3422 Dark Element Dark
For: Sciel
Scales with: ["Vitality" & "Agility"]
Maellum Weapon - Clair Obscur Expedition 33

Maellum

Lvl 33
For: Maelle
Scales with: ["Vitality"]
Martenon Weapon - Clair Obscur Expedition 33

Martenon

Lvl 33 Power: 3874 Earth Element Earth
For: Sciel
Scales with: ["Vitality" & "Agility"]
Medalum Weapon - Clair Obscur Expedition 33

Medalum

Lvl 33 Power: 2906 Physical Element Physical
For: Maelle
Scales with: ["Defense" & "Agility"]
Melarum Weapon - Clair Obscur Expedition 33

Melarum

Lvl 33 Power: 3584 Physical Element Physical
For: Maelle
Scales with: ["Vitality" & "Luck"]
Minason Weapon - Clair Obscur Expedition 33

Minason

Lvl 33 Power: 2809 Physical Element Physical
For: Sciel
Scales with: ["Vitality" & "Luck"]
Moisson Weapon - Clair Obscur Expedition 33

Moisson

Lvl 33 Power: 3325 Physical Element Physical
For: Sciel
Scales with: ["Agility" & "Luck"]
Monocaro Weapon - Clair Obscur Expedition 33

Monocaro

Lvl 33 Power: 2744 Physical Element Physical
For: Monoco
Scales with: ["Agility" & "Luck"]
Noahram Weapon - Clair Obscur Expedition 33

Noahram

Lvl 33
For: Gustave and Verso
Scales with: ["Vitality"]
Nosaram Weapon - Clair Obscur Expedition 33

Nosaram

Lvl 33 Power: 3551 Physical Element Physical
For: Gustave and Verso
Scales with: ["Agility & Luck"]
Nusaro Weapon - Clair Obscur Expedition 33

Nusaro

Lvl 33 Power: 4197 Dark Element Dark
For: Monoco
Scales with: ["Vitality" & "Agility"]
Painerim Weapon - Clair Obscur Expedition 33

Painerim

Lvl 33 Power: 2744 Earth Element Earth
For: Lune
Scales with: ["Vitality & Luck"]
Plenum Weapon - Clair Obscur Expedition 33

Plenum

Lvl 33 Power: 3035 Ice Element Ice
For: Maelle
Scales with: ["Defense" & "Luck"]
Potierim Weapon - Clair Obscur Expedition 33

Potierim

Lvl 33 Power: 2906 Ice Element Ice
For: Lune
Scales with: ["Defense" & "Agility"]
Ramasson Weapon - Clair Obscur Expedition 33

Ramasson

Lvl 33 Power: 3519 Physical Element Physical
For: Sciel
Scales with: ["Vitality" & "Luck"]
Rangeson Weapon - Clair Obscur Expedition 33

Rangeson

Lvl 33 Power: 3132 Dark Element Dark
For: Sciel
Scales with: ["Defense" & "Agility"]
Redalim Weapon - Clair Obscur Expedition 33

Redalim

Lvl 33 Power: 2583 Ice Element Ice
For: Lune
Scales with: ["Defense" & "Agility"]
Sadon Weapon - Clair Obscur Expedition 33

Sadon

Lvl 33 Power: 2583 Light Element Light
For: Sciel
Scales with: ["Defense" & "Agility"]
Sakaram Weapon - Clair Obscur Expedition 33

Sakaram

Lvl 33 Power: 2938 Physical Element Physical
For: Gustave and Verso
Scales with: ["Agility and Luck"]
Saperim Weapon - Clair Obscur Expedition 33

Saperim

Lvl 33 Power: 3067 Light Element Light
For: Lune
Scales with: ["Defense" & "Luck"]
Scaverim Weapon - Clair Obscur Expedition 33

Scaverim

Lvl 33 Power: 4197 Dark Element Dark
For: Lune
Scales with: ["Vitality" & "Agility"]
Scieleson Weapon - Clair Obscur Expedition 33

Scieleson

Lvl 33 Power: 3454 Physical Element Physical
For: Sciel
Scales with: ["Agility and Luck"]
Seashelum Weapon - Clair Obscur Expedition 33

Seashelum

Lvl 33 Power: 3003 Burn Element Burn
For: Maelle
Scales with: ["Defense" & "Agility"]
Seeram Weapon - Clair Obscur Expedition 33

Seeram

Lvl 33 Power: 3713 Light Element Light
For: Gustave and Verso
Scales with: ["Vitality" & "Agility"]
Sekarum Weapon - Clair Obscur Expedition 33

Sekarum

Lvl 33 Power: 3390 Physical Element Physical
For: Maelle
Scales with: ["Vitality" & "Agility"]
Sidaro Weapon - Clair Obscur Expedition 33

Sidaro

Lvl 33 Power: 3035 Dark Element Dark
For: Monoco
Scales with: ["Might & Luck"]
Simoso Weapon - Clair Obscur Expedition 33

Simoso

Lvl 33 Power: 3228 Light Element Light
For: Gustave and Verso
Scales with: ["Vitality & Agility"]
Sireso Weapon - Clair Obscur Expedition 33

Sireso

Lvl 33 Power: 2583 Physical Element Physical
For: Gustave and Verso
Scales with: ["Vitality" & "Agility"]
Snowim Weapon - Clair Obscur Expedition 33

Snowim

Lvl 33 Power: 3874 Ice Element Ice
For: Lune
Scales with: ["Vitality" & "Agility"]
Stalum Weapon - Clair Obscur Expedition 33

Stalum

Lvl 33 Power: 3228 Light Element Light
For: Maelle
Scales with: ["Defense" & "Luck"]
Tireso Weapon - Clair Obscur Expedition 33

Tireso

Lvl 33 Power: 3713 Earth Element Earth
For: Gustave and Verso
Scales with: ["Vitality & Defense"]
Tissenum Weapon - Clair Obscur Expedition 33

Tissenum

Lvl 33 Power: 3874 Earth Element Earth
For: Maelle
Scales with: ["Vitality" & "Agility"]
Tisseron Weapon - Clair Obscur Expedition 33

Tisseron

Lvl 33 Power: 3067 Light Element Light
For: Sciel
Scales with: ["Defense" & "Agility"]
Trebuchim Weapon - Clair Obscur Expedition 33

Trebuchim

Lvl 33 Power: 3067 Light Element Light
For: Lune
Scales with: ["Vitality and Luck"]
Troubadim Weapon - Clair Obscur Expedition 33

Troubadim

Lvl 33 Power: 3067 Physical Element Physical
For: Lune
Scales with: ["Vitality" & "Defense"]
Urnaro Weapon - Clair Obscur Expedition 33

Urnaro

Lvl 33 Power: 3422 Earth Element Earth
For: Monoco
Scales with: ["Vitality" & "Luck"]
Veremum Weapon - Clair Obscur Expedition 33

Veremum

Lvl 33 Power: 3293 Physical Element Physical
For: Maelle
Scales with: ["Vitality" & "Luck"]
Verleso Weapon - Clair Obscur Expedition 33

Verleso

Lvl 33
For: Gustave and Verso
Scales with: ["Vitality"]
Volesterum Weapon - Clair Obscur Expedition 33

Volesterum

Lvl 33 Power: 3293 Physical Element Physical
For: Maelle
Scales with: ["Vitality" & "Agility"]
Yeverum Weapon - Clair Obscur Expedition 33

Yeverum

Lvl 33 Power: 3358 Physical Element Physical
For: Maelle
Scales with: ["Defense" & "Agility"]

Understanding Weapon Elements in Clair Obscur: Expedition 33

Each weapon in Clair Obscur: Expedition 33 is aligned with a specific element that impacts how it interacts with enemies and environments. Elemental matchups play a critical role in combat strategy, influencing damage, status effects, and synergies with your build. Below is a breakdown of each element and where it shines.

Fire Element Fire Element

Fire weapons deal increased damage to ice-based enemies and often inflict Burn, a damage-over-time effect. They are highly effective in frozen regions and against plant-like or frost-aligned monsters. Fire builds also pair well with status-triggering mechanics like Mark.

Ice Element Ice Element

Ice weapons counter fire-aligned enemies and can slow or freeze targets, delaying enemy actions. They're excellent in desert or volcanic areas and particularly useful against fast or airborne foes. Ice-based skills are great for controlling the pace of battle.

Dark Element Dark Element

Dark weapons are strong against light-aligned foes and commonly apply debuffs like Weaken or Corrupt. They're ideal in sacred or divine regions and are deadly against angelic or radiant enemies. Use them when building around debuff synergy or high-risk damage setups.

Earth Element Earth Element

Earth weapons perform best against lightning-aligned enemies and offer increased stability, reducing knockback or interruption. They're great in rocky or subterranean environments and work well against mechanical and armored targets. Perfect for counter-heavy or defensive builds.

Lightning Element Lightning Element

Lightning weapons are powerful versus earth-aligned enemies and may paralyze or shock them, interrupting their turn. These weapons are ideal in wet or conductive zones and excel against heavily-armored or robotic enemies. Strong pick for burst damage and disruption.

Light Element Light Element

Light weapons counter dark enemies and can include healing or purification effects. They shine in corrupted or abyssal areas and are especially effective against undead, cursed, or void-born creatures. Light weapons often play dual roles in offense and utility.

Void Element Void Element

Void weapons are rare and versatile, often ignoring elemental resistances and draining energy or AP from enemies. They're most effective against elemental bosses, dimensional beings, or magic-resistant foes. Best reserved for endgame content or unique encounters.

Physical Element Physical Element

Physical weapons provide consistent performance regardless of enemy type. They don't rely on elemental weaknesses, making them reliable against a wide range of foes. Great for balanced or early-game builds focused on raw stats and solid scaling.

Character-Specific Weapons in Clair Obscur: Expedition 33

Each character in Clair Obscur: Expedition 33 uses a unique pool of weapons that align with their stat growth and combat role. Selecting the right weapon is key to maximizing efficiency, especially when synergizing with Pictos, Luminas, and skill rotations.

Lune's Weapons

Lune's weapons typically scale with Agility, Vitality, or Defense, and many carry elemental effects such as Fire or Ice. Notable examples include:

  • Choralim (Fire, Agility/Defense scaling)

These weapons enhance her Burn/Mark synergy and help maintain pressure through her free-aim skills and AP cycling.

Maelle's Weapons

Maelle's weapons favor Agility, Defense, and Luck scaling, ideal for quick initiations and enhanced Roulette output. Key weapons include:

  • Medalum (Physical, Agility/Defense scaling)

These support her Virtuoso stance loops and strong critical chains when paired with the right Pictos.

Verso's Weapons

Verso shares several weapons with Gustave, usually scaling with Agility, Vitality, and sometimes Luck. These allow him to play as a flexible damage dealer and occasional tank hybrid. Strong picks include:

  • Corpeso (Fire, Agility/Vitality)

These weapons enhance his Break/stagger output and combo execution, especially in burst builds.

Sciel's Weapons

Sciel benefits most from weapons that scale with Luck, Defense, or Agility. Her best weapons support Twilight synergy and improve her burst during execution turns. Recommended choices:

  • Charnon (Void, Luck/Defense scaling)

Sciel's kits thrive on efficient AP usage and timing, and these weapons amplify her Foretell → Slash → Execute chains.

Gustave's Weapons

Gustave uses weapons that prioritize Defense, Vitality, and Might scaling, reinforcing his role as a Break tank and counter specialist. Top examples:

  • Abysseram (Physical, Defense/Vitality scaling)

These weapons also offer passive bonuses that trigger on taunt or parry, ideal for frontline sustain.

Monoco's Weapons

Monoco's gear favors Agility, Vitality, and Defense, enabling his support/control playstyle and Bestial Wheel synergy. Some strong early-to-mid game choices:

  • Joyaro (Void, Defense/Luck)

Monoco is key for AP generation and Break application, and his weapons often boost counter and utility effects.

Frequently Asked Questions About Weapons

How do I upgrade weapons in Expedition 33?

Weapons are upgraded using Tints and Catalysts at blacksmith stations. You'll find Tint materials (like Energy, Revive, Healing) throughout the world and checkpoints. Each weapon unlocks passive effects at upgrade levels 4, 10, and 20, using increasing Tint types and rare Catalysts.

What does weapon scaling mean?

Weapon scaling indicates how much bonus damage you gain per stat point invested in a weapon's scaling attribute (e.g., Agility, Vitality, Luck). Ranks range from D (poor) to S (excellent). An S-rank scaling weapon benefits greatly from investing in that stat, outperforming general Might-dump builds.

Are weapon abilities permanently missable?

No. Once you acquire a weapon, all its abilities (unlocked at levels 4, 10, and 20) can be obtained anytime via upgrades—even post-game. There's no permadeath or missable progression tied to weapon unlocks.

Which weapon element should I use?

There is no single "best" element. Physical weapons are reliable and scale well with base stats. Elemental weapons (Fire, Ice, Lightning, Dark, Light, Void) are powerful against certain enemy types (e.g., Fire vs Ice, Dark vs Light) and regions. Switch elements based on enemy weaknesses and dungeon area to maximize damage and status effectiveness.

Is it worth upgrading early-game weapons?

Yes. Early weapons like Nusaro, Medalum, or Scaverim often scale to S-rank when fully upgraded (around level 20–33), making them viable into the mid-game. However, high-end specialized weapons may eventually outscale them late-game.

What do Tints and Catalysts do?

Tints—like Healing, Energy, or Revive—are used to upgrade weapons and consumables. Catalysts are rarer upgrade items dropped from elite enemies, optional bosses, or found in chests.

Do weapons affect skill properties?

Yes. Some weapons unlock passive effects or modify animations and skill attributes at upgrade level 10 or 20. These effects can significantly enhance specific abilities or stances when paired with the proper Picto or Lumina loadout.

How many weapons does each character use?

Each character typically has access to 6–8 unique weapons tailored to their role. Some weapons are shared among characters (like Verso and Gustave), but most are exclusive. Weapon selection heavily influences build viability.

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