In this post Monster Hunter: World – Hunt or Capture? I have given a quick glance at the materials comparison between Hunting & Capturing. But that’s not all to the hunt, During my 200+ hours with Monster Hunter World, I have learned a couple of things that may help newcomers have some better time with the journey.
If you are new to MHW, there are high chances you will get lost in the overwhelming item list, starting from the innocent rock that you picked up in the hunt to the fancy ore that you don’t know how you get. Items are a major components in Monster Hunters, knowing the usage of these is the key to master the art of monsters hunting. In this post, I will try to focus on the items that you should hold in your inventory, the usage and how to get them during your playthrough.
Recovery & HP Boosts Items
Pretty straightforward, these are the ones that help you survive the hunt and recover from that’s deadly Nergigante Dive-bomb.
- Potion – These are used to recover a chunk of your HP, to me the amount of HP is pretty little but is a needed to craft Mega-Potion.
- Mega-Potion – Combining Potion with Honey to create this – Restore 70% of your HP – Take some time to drink up though, drink with responsibility. You can also keep a stack of 10 Honey in your inventory to make sure HP is always in the good state. This will result in 20 Mega Potion!
- Antidote – Poison cure, useful for certain monsters like Pukei Pukei or attacks from the Rathalos family
- Herbal Medicine – Combining Antidote with Blue Mushroom. Similar to other pill-type items, this takes very little time to consume and can also you a small HP recovery along with the curative effect of Antidote.
- Cool Drink – Needed for any hot areas (Lava area in Elder’s Recess map) you don’t want constantly watch out for heal drop when fighting that angry-flame-spitting Lavasioth
- Life Powder – A must for multiplayer, this item help provide quick HP recovery for all members around you, sometime you may not be the greatest damage dealer, but you can be an awesome supporter.
- Nullberry – Another curation item for later bosses that can halve your little HP bar by half. These can be gathered easily at Rotting Valve
- Well done Steak – I neglect this when first time playing Monster Hunter World, but in the long run, this is a must for every hunter. In Monster Hunters series, stamina will decrease as the hunt go on, keep these in your inventory to quickly catch a breath.
- Ancient Potion – Fully Restore HP and increase HP cap, quickly to use also, can only keep one in your inventory, so use it wisely
- Nutrient & Mega Nutrient – These will give you some additional HP (temporary) I am not a fan of these, but well, use this in some tougher fights is a wise choice. Combining Nutrient with Honey will net you the Mega Nutrient
Traps and Tools
These are what make you become a smart hunter. Traps are used to keep the monster at bay and save you some time or let you prepare for a big attack, there are many types of traps/ tool, below are some of the most used ones.
- Shock Trap – Thunder Bug + Trap Tool, make the monster paralyzed (no effect on Elder Dragons)
- Pitfall Trap – Ivy + Net + Trap Tool, again, keep the monster in position, but this time leaving the head vulnerable to attack
- Tranq Bomb – Combining Sleep Herb + Parashroom – Two of these on a immobilize monsters (by traps) will put them in a coma. Remember to only use this when you know for sure that monsters are tired/weak.
- Barrel Bomb – A small bomb that will explode after a set amount of time, not much usage beside being the starting material for the below.
- Large Barrel Bomb – You can hold two of these in your inventory. This mostly used when the monsters go back to its cave and sleep, put two bombs in front of their faces and “wake” it up. The first damage while the monster is sleeping is doubled, hence use these in this situation will net out the most of it.
- Mega Barrel Bomb – As the name suggest, the biggest version of these bombs, dealing massive damage when struck
A new feature of Monster Hunter: World – The slinger, this add to the versatility of play-styles, where you can use it to grapple and traverse high places or simply throwing distract at monsters.
Don’t look down on this small gadget, there are various “ammo” that you can pick up during the hunt or craft from inventory, below are some example:
- Environmental Pod: These are the one that you can pick during your hunt, ranging from Stone/Fire Pod that you can pick on the ground, to the more powerful Bomb Pod or Dragon Pod that dropped from Monster Part, these are mainly used for quick damage and to attack the environment to cause structure damage.
- Flash Pod – Explained in this post – Monster Hunter: World – Hunt or Capture? Making from Flash Bug, this can save you some time to drink up that Potion or Antidote. What more? For those flying monsters, this help saves you a lot of time trying to touch them.
- Dung Pod – Making from Sh**t – literally. At first, I don’t know what these are used for, but turn out it’s the best to make the monster run away, use these in tight situations when you have to face two tough monsters at the same time
- Screamer Pod – Emit a sound that makes underground monster come to the surface and become stunned, something for your next Diablos hunt…
These are pretty hidden to me (as a newbie in Monster Hunters series) This is unlocked after mission Guiding Zorah Magdaros. These small items help increase your stat by simply keeping them in your inventory. There are two types of charms:
- Power Charm – Increase attack by 8
- Armor Charm – Increase defend by 12.
But it does not stop there – You can combine these Charm with Bazelgeuse Talon to turn it into the below:
- Power Talon – Further increase your damage (ATK) to 13.
- Armor Talon – Further increase your defence (DEF) to 18.
You can also keep both Power Charm & Power Talon at the same time! This can add in more bonus to your ATK, but this depends on your play style as the downside of this is it take up 4 inventory slot.
IN THE HUNT
With all the preparation, you are ready, but what about the actual hunt? Things may go south during the hunt as the monsters will change their pattern after a while, …..
Nutrient is key
In the beginning, Monster Hunter World already reminded us that meal is an essential part of a hunt. This mechanic gives you additional boosts to your stat and give us some easier time.
You can either pick a meal at Asteria’s canteen or choose a plump at any camp and pick a meal of your choice. The selection will expand along with the materials you can collect during your journey.
Some quick tips I gathered during my playthrough:
- Home cook rather thanpreset: Spend some time design your custom meal, as it allows you to select the materials needed and increase your chances of activating those sweet food skills
- Fresh ingredient adds in 10 HP to the result, I mostly use these ingredient to get the most HP.
Know the hunting phases
After sighting the monster, you will start the fight, but that’s not all to it, during this time, the monster will go through many stages and each time, their behaviour will change accordingly. Same as previous titles, HP Bar is a luxury thing in Monster Hunter, knowing these stages is your best bet to know when to wrap up the hunt.
Below are a list of stages that the monster will go through during the fight:
- White – This is the default state of the monster, they are walking, eating, or simply taking a yawn…
- Yellow – This is when you engage the monster, it will start to attack back at this stage, the attacks of this stage are pretty basic, you can easily block or dodge out of the way, this is the time to learn some of the monster’s moveset
- Red – Enraged, after a while the Monster will enter rage mode, where its attacks move is changed and become more deadly. This is a sign for you not to be greedy and be caution on every attack as some of them can one hit cart you to the Handler
- Skull Flashing – This icon meaning the monster is at its end, if you want to capture it, this is a guaranteed capture. The rate that this appears is pretty random though, so you sometimes cannot wait for this to plan your capture
- Cripple/ Groaning – This is the absolute sight that you have dealt enough damage to the monster, it will move slowly and become tired. If you see the monster at this stage and want to capture it, this is your chance
Below video show a full hunt of Rathalos, note the eye icon next to the monster is changed from White to Red and finally it becomes weak (indicating by movement)
If it flies, Flash it
It took me more than 60 hours to realize this simple trick. At first, I thought Flash Pod is a rare resource and rarely used it in fights, but one day, I accidentally shot a flash toward the Rathalos when it was flying and bam, a whole new world open up to me.
During your journey, there will be many flying monsters starting from the fluffy Paolumu to the mighty Kushala Daora, these flying wyverns (as the game categorized) unleashed there most powerful attacks while airborne. A Flash to their face will take these big monsters down to the ground – offer a chance for your strongest attacks.
Take caution though, after two or three shots, the more powerful monsters will start to resist it, use this with caution!
Try Capture the Monster
There are two ways to finish the hunt in Monster Hunter World, slaying them down and capturing, after capture. You can see the monster sleeping back at Asteria like this
The number of materials in between Capturing and Slaying the monster is still a question, but from my experiences and many players online, Capturing does yield more materials and sometimes the items that often listed as “carved” also appear in reward.
I have done my own test here Monster Hunter: World – Hunt or Capture? You can also try out yourself, just follow the simple steps – prepare some immobilize traps like Pitfall Trap or Shock Trap, some Tranq Bomb and make sure you don’t accidentally kill the monster 🙂
That’s for the basic stuff! Of course, there is more to MHW mechanic, we will continue these in another article! I need to get myself Dante’s outfit!