DOOM: The Dark Ages – Best PC Settings for Performance & Visuals (RTX 3060, 4060, and More)

GPU Tier Classification for DOOM: The Dark Ages Optimization

TierNVIDIA GPUsAMD GPUs
High-EndRTX 5090, RTX 5080, RTX 4080 / SUPER, RTX 4070 Ti / SUPERRX 7900 XTX, RX 7900 XT, RX 9070 XT, RX 9070
Mid-RangeRTX 4070 / SUPER, RTX 4060 Ti, RTX 4060, RTX 5060 TiRX 7800 XT, RX 7700 XT, RX 7600 XT, RX 9060 XT
Low-EndRTX 4060 (8GB), RTX 3050, GTX 1660 SUPER, GTX 1650RX 7600, RX 6600, RX 6500 XT

Best Optimized Settings for Doom: The Dark Ages on PC

Doom: The Dark Ages has launched to critical praise not only for its visceral gameplay and visuals but also for being one of the most impressively optimized PC releases in recent memory. Whether you’re gaming on a modest rig or a high-end setup, this guide will walk you through the best optimized settings to achieve smooth performance and great visuals. This is especially important while we await the future addition of path tracing.


Gameplay Performance Overview

Doom: The Dark Ages stands out for its silky-smooth frame pacing, zero shader compilation stutter, and lightning-fast load times. On a Ryzen 5 3600 paired with an RTX 4060, it’s possible to hit 60 FPS consistently at 1440p using DLSS Quality mode. Even older hardware like six-year-old CPUs delivers surprisingly strong results. Loading screens are nearly instantaneous, taking just 2-4 seconds depending on your storage speed.

The game uses IDTech 8, an evolution of the powerful engine that powered Doom Eternal. Features like sampler feedback texture streaming and Vulkan-based rendering contribute to its high efficiency.


Best PC Settings for Doom: The Dark Ages

We’ve broken down settings recommendations by component tier. Use these to balance visuals and performance on your specific hardware.

Core Setting Recommendations

Setting High-End GPU Mid-Range GPU Low-End GPU
Reflection Quality High Medium Low (Off)
Shadow Quality High Medium Low
Light Quality High High Medium
Particle Quality Nightmare Nightmare High
Decal Quality Ultra Nightmare Ultra Nightmare High
Water Quality High Medium Low
Volumetric Quality High Medium Low
Texture Filtering Ultra High High
Geometric Quality High Medium Medium
Shading Quality High Medium Medium
SSDO (Ambient Occlusion) High Medium Low

Resolution Scaling & Upscalers

Doom: The Dark Ages supports all major upscaling technologies:

  • DLSS (v4 Transformer Model): Best image quality with minimal ghosting; recommended for NVIDIA RTX users.
  • FSR3: Available but not ideal due to ghosting issues.
  • XESS: A solid choice for AMD users.

Note: DLSS cannot be used in conjunction with dynamic resolution scaling or frame generation (as in FSR3). Choose one carefully.

VRAM Management: Texture Pool Settings

Use the texture pool sliders to avoid exceeding your GPU’s available VRAM:

GPU VRAM Recommended Texture Pool at 1440p
8GB 2048MB
10GB 2560MB – 3584MB
12GB+ 4096MB (Max)

Exceeding these limits may trigger 30%+ performance drops due to system RAM bottlenecks.

Tip: Even with 2048MB texture pool, texture quality appears nearly identical on modern GPUs, thanks to efficient texture streaming.


Extra Optimization Tips

  • Turn off RT Reflections if your GPU is struggling.
  • Use DLSS Quality or XESS depending on your GPU.
  • Avoid maxing out Water Quality and Volumetrics for minimal visual impact and large FPS gains.
  • Stick to High Geometric and Light Quality to avoid LOD pop-in and light inconsistencies.

Real Benchmark with a low-end GPU (RTX 3060)

1440p – RTX 3060 + Ryzen 5 7600

System Specs

  • CPU: AMD Ryzen 5 7600 (6-Core / 12-Thread, ~3.8GHz Base)
  • GPU: NVIDIA GeForce RTX 3060 12GB
  • RAM: 32GB DDR5
  • Target: 1440p @ 60 FPS (with DLSS Balanced)

Despite its 12GB VRAM and wide popularity, the RTX 3060 is now showing it’s age, when it comes to modern ray-traced titles like DOOM: The Dark Ages. Its real-world performance shows clear signs of aging, especially at higher resolutions or without compromising visuals.

Recommended Graphics Settings:

Setting Value Notes
Resolution 2560×1440 Native QHD target
Upscaler DLSS (Quality) Balanced mode if GPU-bound
Reflection Quality Medium Avoids blocky RT artifacts with DLSS
Shadow Quality Medium Good balance of detail/performance
Light Quality Medium Prevents noticeable light pop-in
Particles Medium Slight boost, minimal visual loss
Decal Quality Medium Important for gore/impact clarity
Water Quality Medium Nearly indistinguishable from max
Volumetric Quality Medium Minor visual impact, +3% FPS
Texture Filtering Medium 3% boost with negligible fidelity drop
Geometric Quality Medium Ensures proper grass and LOD rendering
Shading Quality Medium Retains depth while improving FPS
SSDO Medium Small visual impact; good performance

VRAM Pool Setting

  • 2048MB (safe for 1440p)
  • Projected VRAM use should be kept under 8.0GB total

Performance Notes

  • At these settings, RTX 3060 has some difficulty maintain 60 FPS in heavy scenes. Frame rate is typically around 40 -55 FPS.
  • Keep RT reflections on Medium or lower, as high can introduce shimmering with upscalers.

Optimized Settings for 1080p – RTX 3060 + Ryzen 5 7600

System Specs Recap

  • CPU: AMD Ryzen 5 7600 (6 cores / 12 threads)
  • GPU: NVIDIA GeForce RTX 3060 (12GB VRAM)
  • RAM: 32GB
  • Target: 1080p @ High Refresh Rate (60 FPS)

If you’re gaming on a 1080p display, Doom: The Dark Ages runs better on this configuration.

Recommended Settings for 1080p:

Setting Value Notes
Resolution 1920×1080 Native Full HD
Upscaler DLSS (Off or Quality) Use native for sharpest output
Reflection Quality Medium Medium recommended for >90 FPS
Shadow Quality Medium Crisp shadows without FPS cost
Light Quality Medium Minimizes noticeable pop-in
Particles Medium Improves performance with no visible downgrade
Decal Quality Medium Maintains gore and combat clarity
Water Quality Medium ‘Low’ if you want >100 FPS consistently
Volumetric Quality Medium ~3–4% performance boost
Texture Filtering Medium Very minor VRAM impact at 1080p
Geometric Quality Medium Keeps environments immersive
Shading Quality Medium Cuts render time slightly, retains parallax depth
SSDO Medium Practically invisible difference

VRAM Pool Setting

  • 1536MB or 2048MB (1080p safe limit)
  • Keeping VRAM below 6–6.5GB ensures top-tier streaming performance

Performance Summary

  • Expect 60 – 70 FPS in most areas with these settings
  • Ryzen 5 7600 ensures no CPU bottlenecks, even during heavy combat

🔁 Recommendation: If you’re on an RTX 3060 and looking for a smoother 1440p experience without sacrificing ray-traced visuals, the RTX 4060 or RTX 4060 Ti is the most direct and affordable upgrade.

If you’re coming from DOOM Eternal, where the RTX 3060 could comfortably push well over 80 FPS at ultra settings, DOOM: The Dark Ages may come as a surprise. Despite sharing the same id Tech lineage, this new entry demands more due to its always-on ray tracing and more complex rendering pipeline.

While the 3060 can still run the game at playable frame rates — especially at 1080p with DLSS — it no longer guarantees a high refresh experience, particularly at 1440p. Expect to make compromises in visual settings, or consider upgrading to the RTX 4060 class to restore that high-performance feel Doom veterans are used to.

What the Game Does Well

  • No shader compilation stutters
  • Extremely fast loading times
  • Handles low-end hardware with ease
  • Efficient VRAM usage and visual consistency

The only weak points are:

  • Lack of setting preview images
  • Restrictive scaler compatibility in the UI
  • Difficult to distinguish between Ultra and Nightmare settings currently (Will be fixed with the upcoming Path Tracing Patch)

Anticipated Features: Path Tracing

Path tracing is not yet live but is expected to make use of the Ultra Nightmare tiers. This may add significant visual differences in a later patch, especially for shadows, reflections, and lighting.

Conclusion

Doom: The Dark Ages is an absolute benchmark for PC performance in 2025, offering incredible visual fidelity without sacrificing frame rate or responsiveness. With the right settings, even mid-range and older GPUs can achieve console-beating performance. These optimized configurations ensure you’re ready for the most demon-slaying fun while futureproofing for path-tracing enhancements.

 

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