Diablo II: Resurrected | Paladin Skill Tree

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  • Diablo II: Resurrected | Paladin Skill Tree

Diablo 2 Resurrected | Paladin Skill Tree


Paladin Skill Tree

There are 3 Skills Tree found

Combat Skills Skill Tree
Skill Name Required Level Effect First Level Stat
Sacrifice
  • Sacrifice Required Level: 1
  • Sacrifice Prerequisites: None
  • Increased damage at the cost of health

    Cast Delay: None

    Lvl 1
    Attack Rating 20%
    Damage Bonus 180%
    Smite
  • Smite Required Level: 1
  • Smite Prerequisites: None
  • Shield bash that does damage and knock back

    Cast Delay: None

    Smite always hits a target in range, so Attack Rating does not matter when using this skill.

    Smite does not work with Life/Mana % Steal.

    Smite is a weapon skill and thus is affected by Attack Speed (e.g. 'Fanaticism') and is not affected by Cast Rate (e.g. -of the Apprentice). Smite works with any "X% Chance to cast level Y (spell) upon striking" ability on your weapon.

    Smite does not receive added damage vs. undead with the Sanctuary aura.

    The Fire/Cold/Lightning damage added to attacks with the Holy-Fire, Holy-Freeze, and Holy-Shock auras do not add onto Smite damage.

    Smite can steal life with life tap cursed on target.

    Smite can also deal crushing blow and open wounds damage, but not deadly strike and elemental damages.

    Using Smite will reduce the durability of your weapon NOT shield

    Lvl 1
    Damage 15%
    Stun 0.6 sec.
    Holy Bolt
  • Holy Bolt Required Level: 6
  • Holy Bolt Prerequisites: None
  • Bolt of energy that damages undead, or heals friendly units.

    Cast Delay: None

    Level 1
    Mana Cost 2
    Magic Damage 8-16
    Healing 1-6
    Zeal
  • Zeal Required Level: 12
  • Zeal Prerequisites: Sacrifice
  • Quickly attacks multiple adjacent enemies

    Cast Delay: None

    Lvl 1
    Attack 10%
    Number of Hits 2
    Damage 0%
    Charge
  • Charge Required Level: 12
  • Charge Prerequisites: Smite
  • Effect: Closes the distance with an enemy, delivering a bash on contact.

    Cast Delay: None

    Lvl 1
    Damage 100%
    Attack Mod 50%
    Vengeance
  • Vengeance Required Level: 18
  • Vengeance Prerequisites: Sacrifice , Zeal
  • Adds Elemental (Fire, Lightning and Cold) damage to all melee attacks.

    Cast Delay: None

    Lvl 1
    Mana Cost 4
    Cold Length 1.2
    Elem Damage 70%
    Attack Bonus 20%
    Blessed Hammer
  • Blessed Hammer Required Level: 18
  • Blessed Hammer Prerequisites: Holy Bolt
  • A summoned Hammer spirals outward, damaging enemies. The Undead take additional damage.

    Cast Delay: None

    Lvl 1
    Mana Cost 5
    Damage 12-16
    Conversion
  • Conversion Required Level: 24
  • Conversion Prerequisites: Sacrifice , Zeal , Vengeance
  • A successful attack has a chance to convert the target to fight evil.

    Cast Delay: None

    Lvl 1
    Chance to Convert 7%
    Holy Shield
  • Holy Shield Required Level: 24
  • Holy Shield Prerequisites: Smite , Holy Bolt , Charge , Blessed Hammer
  • Magically enhances shield to give defense bonuses.

    Cast Delay: None

    Holy Shield increases Smite Damage for each point.

    Holy Shield is not a Passive skill, it is similar to the Sorceress' Frozen Armor spells. To create a Holy Shield, cast the spell. It will last until it wears off which will be determined by how many skill points you have placed in Holy Shield.

    Paladins who use Shields should consider this skill. Additional defense and increased blocking is always something to be desired, and this skill can still be used in combination with his Auras, and other Combat skills.

    You may not want to use this skill in combination with the Thorns Aura. When using Thorns, you want the monsters to hit you so that they will be damaged by Thorns, however Holy Shield makes it more difficult for monsters to hit you.

    Holy Shield is very useful to increase blocking on shields with low blocking. You may find a great rare, or unique shield with low blocking. The lack of blocking on the shield may make you think twice about using it, but with Holy Shield you can raise the chance to block and still use this shield.

    Lvl 1
    Duration 30 sec.
    Defense 25%
    Successful Blocking 14%
    Smite Damage 3-6
    Fist of the Heavens
  • Fist of the Heavens Required Level: 30
  • Fist of the Heavens Prerequisites: Sacrifice , Holy Bolt , Zeal , Vengeance , Blessed Hammer , Conversion
  • Lightning attack from the sky that releases Holy Bolts.

    Cast Delay: 1 Second

    Lvl 1
    Lightning Damage 150-200
    Holy Bolt Damage 40-50
    Defensive Auras Skill Tree
    Skill Name Required Level Effect First Level Stat
    Prayer
  • Prayer Required Level: 1
  • Prayer Prerequisites: None
  • Heals all party members.

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Healing 2
    Mana Cost 1
    Resist Fire
  • Resist Fire Required Level: 1
  • Resist Fire Prerequisites: None
  • Increases the Fire resistance of all party members.

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Fire Resist 52
    Bonus to Max Fire Resist 1
    Defiance
  • Defiance Required Level: 6
  • Defiance Prerequisites: None
  • Boosts the Defense of all party members.

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Defense 70%
    Resist Cold
  • Resist Cold Required Level: 6
  • Resist Cold Prerequisites: None
  • Increases the Cold resistance of all party members.

    Cast Delay: None

    Lvl 1
    Radius 7.3 yards
    Cold Resist 52%
    Bonus to Max Cold Resist 1
    Cleansing
  • Cleansing Required Level: 12
  • Cleansing Prerequisites: Prayer
  • Reduces Poison and Curse duration for all party members.

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Duration Reduction 39
    Resist Lightning
  • Resist Lightning Required Level: 12
  • Resist Lightning Prerequisites: None
  • Increases the Lighting resistance of all party members.

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Lightning Resist 52%
    Bonus to Max Lightning Resist 1
    Vigor
  • Vigor Required Level: 18
  • Vigor Prerequisites: Prayer , Cleansing , Defiance
  • Increases Speed, Stamina, and Stamina recovery for all party members.

    Cast Delay: None

    Level 1
    Radius 10 yards
    Walk/Run Speed 13%
    Max Stamina Recovery 50%
    Increased Stamina 50%
    Meditation
  • Meditation Required Level: 24
  • Meditation Prerequisites: Prayer , Cleansing
  • Boosts Mana recovery for all party members

    Cast Delay: None

    Lvl 1
    Radius 7.3 yards
    Mana Recovery 300
    Redemption
  • Redemption Required Level: 30
  • Redemption Prerequisites: Prayer , Cleansing , Defiance , Vigor
  • Periodically attempts to redeem corpses for Health and Mana.

    Cast Delay: None

    Lvl 1
    Chance to Redeem +% 23
    HP/Mana Recovery (points) 25
    Salvation
  • Salvation Required Level: 30
  • Salvation Prerequisites: None
  • Increases all Elemental resistances for all party members.

    Cast Delay: None

    The ultimate in resistance skills, Salvation provides 60% Resistance to Fire, Cold, Lightning (but not Poison), with the first point. Used in connection with other resistance equipment, this can quickly boost you to the max of 75% resistance on Normal Difficulty. This can now be used to replace Resist Cold, Resist Fire, and Resist lightning. By giving you resistance to Lightning, Fire and Cold at the same time, you can take on packs of monsters with all of these attacks, instead of having to switch between Resist Fire, Cold and Lightning Auras. Before devoting too many points to Resist Cold/Fire/Lightning, keep in mind this skill is available at level 30. You'll find it very useful in parties and for yourself as you head into Nightmare and Hell difficulty levels, and especially when you face Unique Monsters and Bosses.

    Level 1
    Radius 10.6 yards
    Resist Lightning/Cold/Fire % 60
    Offensive Auras Skill Tree
    Skill Name Required Level Effect First Level Stat
    Might
  • Might Required Level: 1
  • Might Prerequisites: None
  • Increases damage dealt by party members

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Bonus Damage 40%
    Holy Fire
  • Holy Fire Required Level: 6
  • Holy Fire Prerequisites: Might
  • Periodically does Fire damage to nearby enemies.

    Cast Delay: None

    Lvl 1
    Radius (yards) 4 yards
    Fire Damage 1-3
    Fire Damage Added To Attack 6-18
    Thorns
  • Thorns Required Level: 6
  • Thorns Prerequisites: None
  • Enemies take damage when they cause melee damage to party members.

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Damage Return +% 250
    Blessed Aim
  • Blessed Aim Required Level: 12
  • Blessed Aim Prerequisites: Might
  • Increases Attack Rating .

    Cast Delay: None

    Lvl 1
    Radius (yards) 10.6 yards
    Bonus Attack 75%
    Holy Freeze
  • Holy Freeze Required Level: 18
  • Holy Freeze Prerequisites: Might , Holy Fire
  • Periodically slows enemies nearby.

    Cast Delay: None

    Lvl 1
    Radius 4 yards
    Slowed By % 30%
    Cold Damage 2-3
    Cold Damage +X To Your Attack 10-15
    Concentration
  • Concentration Required Level: 18
  • Concentration Prerequisites: Might , Blessed Aim
  • Reduces the chance that your attacks will be interrupted.

    Cast Delay: None

    Lvl 1
    Radius 10.6 yards
    Bonus Damage 60%
    Holy Shock
  • Holy Shock Required Level: 24
  • Holy Shock Prerequisites: Might , Holy Fire , Holy Freeze
  • Periodically does Lightning damage to enemies within a radius

    Cast Delay: None

    Lvl 1
    Radius X Yards 4
    Lightning Damage to Attack 1-60
    Lightning Damage 1-10
    Sanctuary
  • Sanctuary Required Level: 24
  • Sanctuary Prerequisites: Might , Thorns , Holy Fire , Holy Freeze
  • Damages and does knockback to the Undead. Ignores Physical Resistances and Immunities Of Undead Monsters.

    Cast Delay: None

    Lvl 1
    Radius 3.3 Yards
    Magic Damage 8-16
    Damage +X% To Melee Attacks vs Undead 150
    Fanaticism
  • Fanaticism Required Level: 30
  • Fanaticism Prerequisites: Might , Blessed Aim , Concentration
  • Increases your Attack Rate and Attack Rating. Increases damage for all party members.

    Cast Delay: None

    Lvl 1
    Radius (Yards) 7.3
    Party Damage +% 25
    Your Damage +% 50
    Attack Speed +% 14
    Attack +% 40
    Conviction
  • Conviction Required Level: 30
  • Conviction Prerequisites: Might , Thorns , Holy Fire , Holy Freeze , Sanctuary
  • Reduces enemy Defense and the Resistances of monsters.

    Cast Delay: None

    Lvl 1
    Defense -% 49
    Maximum Resist -% 30

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