Skill Name | Required Level | Effect | First Level Stat |
---|---|---|---|
Magic Arrow | | Creates a Magical Arrow or Bolt that does extra damage. Cast Delay: None Magic Arrow requires no arrows (making more Inventory space). This may be useful if you run out of arrows. | Lvl 1 Mana Cost 1.5 Physical Damage Converted to Magic 1% Bonus Attack +10% Damage +X 1 |
Fire Arrow | | Magically enhances your arrows or bolt with fire. Cast Delay: None | Lvl 1 Mana Cost 3 Fire Damage 1-4 Physical Damage Converted to Fire 3% Attack Bonus 10% |
Cold Arrow | | Magically enhances your arrows ot bolt by adding Cold Damage and a slowing effect Cold Arrows only do half of ther regular damage. Cast Delay: None | Lvl 1 Mana Cost 3.5 Cold Damage 3-4 Cold Length 4 Sec. Physical Damage Converted to Cold 3% Attack Bonus 10% |
Multiple Shot | | Magically splits one arrow or bolt into many. Cast Delay: None | Lvl 1 Mana Cost 4 Number of Arrows 2 |
Exploding Arrow | | Enchatns an arrow or bolt that explodes on contact, damaging all nearby enemies. Cast Delay: None | Lvl 1 Mana Cost 5 Fire Damage 2-6 Attack Bonus 20% |
Ice Arrow | | Magically enhances your arrow or bolt to freeze your enemies. Cast Delay: None Player vs Player: Other players will be chilled, not frozen. | Lvl 1 Mana Cost 4 Freeze Duration 2 Cold Damage 6-10 Attack Bonus 20% |
Guided Arrow | | Enhances your arrows and bolt to track your target or seek one of its own. Cast Delay: None Guided Arrow is very effective in Player vs Player battles. | Lvl 1 Mana Cost 8 Damage Bonus 0% |
Immolation Arrow | | Enhances arrows or bolts to cause sever Fire Damage and creates a pyre upon impact. Cast Delay: 1 Second | Lvl 1 Mana Cost 6 Fire Damage 13-25 Burn Damage 8-10 Sec. Attack Bonus 30% |
Strafe | | Magically splits one arrow into several that target multiples nerby enemies. Cast Delay: None | Lvl 1 Number of Attacks 5 Damage Bonus 5 |
Freezing Arrow | | Magically enhances an arrow or bolt to freeze entire groups of monsters. Cast Delay: None Player vs Player: Other players will be chilled, not frozen. | Lvl 1 Mana Cost 9 Cold Damage 40-50 Attack Bonus 40% |
Skill Name | Required Level | Effect | First Level Stat |
---|---|---|---|
Jab | | Attacks with a series of rapid thrusts using a Javelin or Spear class weapon. Cast Delay: None | Lvl 1 Mana Cost 2 Bonus Damage -15% Bonus Attack 10% |
Power Strike | | Adds lightning damage to attacks with Javelin and Spear class Weapon Cast Delay: None | Lvl 1 Mana Cost 2 Bonus Attack 20% Lightning Damage 1-16 |
Poison Javelin | | Magically enhances your Javelin to leave a trail of poison clouds. Cast Delay: 0.6 Seconds | Lvl 1 Mana Cost 4 Poison Damage 25-37 Duration 8 |
Impale | | Increases Attack Damage but rapidly regrades the weapon. Cast Delay: None Impale will reduce attack speed by a huge degree, and that during the attack time, which can be over a second, the attack can be interrupted. | Lvl 1 Bonus Attack 100 Weapon Durability 46% Bonus Damage 300 |
Lightning Bolt | | Magically converts your Javelin into a Bolt of Lightning. Cast Delay: None | Lvl 1 Mana Cost 6 Lightning Damage 1-40 |
Charged Strike | | Lvl 1 Mana Cost 4 Damage 1-30 Number of Bolts 3 | |
Plague Javelin | | Magically enhances your Javelin to release expanding clouds of poison upon impact. Cast Delay: 4 Seconds | Lvl 1 Mana Cost 7 Poison Damage 23-37 Duration 3 Bonus Attack 30% |
Fend | | Attacks all adjacent targets. Cast Delay: None | Lvl 1 Bonus Attack 40% Bonus Damage 70% |
Lightning Strike | | Adds Lightning Damage to Javelin and Spear class Weapons and releases chain Lightning upon impact. Cast Delay: None | Lvl 1 Lightning Damage 1-25 Number of hits 2 |
Lightning Fury | | Lvl 1 Mana Cost 10 Lightning Damage 1-40 Number of Bolts 2 |
Skill Name | Required Level | Effect | First Level Stat |
---|---|---|---|
Inner Sight | | Lvl 1 Duration 8 Monster Armor -40 | |
Critical Strike | | Passive Effect: Your attacks have a change to do doble damage. Cast Delay: None Critical Strike will work with any weapon. It is a very important Amazon skill, because it adds the chance of doing double damage. Since it's passive, it can combine with any of the Amazon's skills. The beauty of Critical Strike is that it is a Passive skill, so it is always "active" and it will combine with additional skills you may use such as Multiple Shot, Pierce and so on. | Lvl 1 Chance to Crit 16 |
Dodge | | Passive Effect: You have a chance to dodge a melee attack when attacking or stading still. Cast Delay: None When Dodging, the Amazon will lean back in the opposite direction of the attacker. | Lvl 1 Chance to Dodge 18% |
Slow Missiles | | Illuminates nearby enemies and slows their ranged attacks. Cast Delay: None Slow Missiles is a pretty funny spell. It allows you to run circles around enemy missile weapons and spells. This is also very useful against Multiple Shot Unique Monsters that are difficult to avoid. Slow Missiles will also make it easier for other party members to avoid enemy missiles. | Lvl 1 Duration 12 sec. |
Avoid | | Passive Effect: You have a chance to dodge enemy missiles when attacking or stading still. Cast Delay: None Avoid will work while attacking. | Lvl 1 Chance to Avoid 24% |
Penetrate | | Passive Effect: Increases your Attack Rating . Cast Delay: None It's difficult to know how many points to put into Penetrate. If you're having problems hitting enemies on a regular basis, put more skill points into Penetrate. | Lvl 1 Bonus Attack 35% |
Decoy | | Creates a duplicate of yourself that draws fire from enemies. Cast Delay: None Decoy allows you to reduce the amount of damage you take. When cast, a Decoy will appear where your mouse pointer was when the spell was cast. The Decoy looks exactly like you but it does not move. If it is hit a lot, it will sometimes appear to walk a little bit. | Lvl 1 Mana Cost 19 Duration 10 sec. Bonus Life 10% |
Evade | | Passive Effect: You have a chance to dodge a melee or missile attack when walking or running. Cast Delay: None This skill also helps characters evade Area Effect Spells. | Lvl 1 Chance to Evade 18% |
Valkyrie | | Summons a powerful Valkyrie ally. Cast Delay: None | Lvl 1 Mana Cost 25 Hit Points 528 Bonus Damage 0% Bonus Attack 40% Bonus Defense 0% |
Pierce | | Passive Effect: Your missiles have a chance to pass through enemies that they hit. Cast Delay: None This is a very powerful passive skill since it affects any and all missile weapons you employ a chance to damage, pass through, and then damage another creature. When using a Plague Javelin or enchanted Arrow, this can be especially devastating. Also, consider the damage potential if you are using the Strafe skill. | Lvl 1 Chance to pierce 23 |