So we covered basic details from Anthem – Upcoming Action RPG title from Bioware in the last two posts
If you need some details on this interesting title, check out this one:
The loot system has also been covered in my latest post:
All things said and done, what about the actual classes that you got to play on? Anthem employ the exosuit – a powerful armor that makes the freelancers become the Ironman themselves. We already knew there are 4 types of Javelins in Anthem. Let do a quick overview of the abilities and how you can play each of them to their full potential.
Introducing in this post is the Ranger Javelin -The all-rounder of Anthem.
Ranger – The Assault/Warrior Class
Confirmed as the first Javelin players will get their hands on. Ranger is designed to be versatile and can be used in almost any situations.
Ranger can use all weapons except the heavy ones (Which are designed for the Colossus Javelin)
All Javelins in Anthem will have a specific melee attack – which served as a way to attack the close-up, enemies. It was meant to be just a supplement to the classic shooting gameplay.
Why Melee builds is not “confirmed” properly yet. I am pretty sure players will find their ways around this and sooner or later come up with just the right build.
Shock Mace: Ranger will jump up and perform a slam attack using their Mace, unleashing electricity on the enemies within the radius.
Ahhh, The classic weapon capable of multiple kills. In Anthem (and clearly many games recently) Grenade are consists of different types and effects. As a Ranger, you got access to these pretty early on.
- Frag Grenade: Classic one, deal area damage.
- Inferno Grenade: Set flame in an area and burn the enemies.
- Frost Grenade: I may not need to explain this. The opposite of Inferno Grenade
- Seeker Grenades: Seek out enemies when explodes.
- Sticky Bomb: Another classic, this bomb will stick and causing mayhem if the enemies try to run.
Assault Launcher Gear
Basically, you are Ironman now, shooting projectiles out of Ranger’s wrist. These gear open another way to blasting that group of enemies.
- Homing Missile: Seek out enemies and explode on impact.
- Energy Pulse: A sniper-like shot that deals high damage to one target.
- Spark Beam: Shootout an energy beam for continuous damage.
- Venom Darts: Darts volley that poisoned enemies.
- Blast Missile: Should be in the above video.
Not just excel in Combat, Ranger also has a wide array of support abilities to help teammates get through tough situations.
Bulwark Point: Create an energy shield and deflect incoming bullets. This looks pretty cool if you ask me.
Muster Point: When it comes to offense, this ability increase the damage for Lancers who stand in the area.
Missile Battery: Feeling Deja-vu? One of the most overused ultimate/ moves when showcasing the power of a mech warrior.
It’s easy to notice that Ranger design took inspiration from many familiar characters, but all share the same traits – The easy to pick up and can be used in any situations. Being the first Javelin that Freelancers get trained to, Ranger is clearly the one to pick up if you are new to Anthem.
But that does not mean this Javelin doesn’t pack any serious power. In the skilled hand of the seasoned pilot, the Ranger can become the leader of the squad and fighting in all battlefields.
We will take a look at Ranger’s build as soon as I get the chance to play the upcoming demo!
This post contains footage from IGN videos below: