While Ranger is the first Javelin you will have the chance to play on the upcoming demo (for pre-ordered players) on Jan 25 – 27 Anthem also has its tanker class Colossus capable of protecting the teammates while dealing massive damage to enemies.
But what about the classic nimble and speedy assassin/ rogue? Knowing Bioware, this class cannot be missed from Anthem. Introducing the Interceptor, a fast and agile Javelin capable of shuriken and lighting fast close combat combo.
Just as Ranger, as a lighter type of Javelin, Anthem Interceptor can wield all weapons except the heavy ones (Specifically for Colossus)
Double-Bladed Daggers: While in the air, this will allow Interceptor drop down in a spinning move to the ground enemies dealing area damage. On the ground, this becomes the main tool to destroy the mobs with style.
Technique Gears – As we already mentioned in my previous look at Colossus and Ranger Overview. Each type of Javelin in Anthem will be associated with three gears types to choose from. While different in naming (for the sake of classifying the features) These are served as additional methods of combating the unrelenting threat of Anthem.
Seeker Glaive: Inspired by the ninja. This projectile will seek out the nearest enemies.
Acid Bomb: Poison Explosion. Damage over time, period.
Cryo Glaive: Projectiles that can freeze enemies on impact.
Cluster Mine: Throw out multiples bombs that detonate when enemies step on it.
Spark Dash: “Flashy but useful dash”. A manuever allow Interceptor to dodge incoming attack while damaging those in the trail left behind.
Follow the footsteps of the before assassin. Interceptor has a wide array of abilities that target single enemies with devastating power – given the opportunities.
Star Strike: This is like Mark of the Assasin in Dragon Age series. Mark an enemy, after sometime, this mark will explode dealing damage. If the enemy is killed before the time end, damage will increase.
Plasma Star: Throws shuriken.
Nova Strike: “Shoot” out a doppelganger that will attack anyone it come to contact with.
Tempest Strike: Powerful strike to single target that causing stun (to small enemies)
Corrosive Spray: Again, when all things said and done, just add poison to the mix – any types.
Target Beacon: Marking a target and increase damage to that target. If the target dies while the skill intact, the mark will move to the nearest target.
Rally Cry: Removes all status for nearby allies. I assume this will also remove the “good buff” just to balance things.
Assassin’s Blades: Lancers can deploy a special ultimate ability that displays the true strength of their Javelin exosuit. The Interceptor becomes supercharged, arming its Assassin’s Blades and carving through enemies at high speed.
Since the debut of this Javelin type from the trailer and demo gameplay. Many players have asked Bioware to reveal more information on this unique take on the Javelin exosuit. After these demos, fans also identified this Javelin is one of the best class for high close DPS.
By the look of it, Anthem Interceptor seems to lack the beefy defense of Colossus and the versatile of Ranger, but all is compensated by the lightning-fast attacks and flashy maneuvers.
This post contains footage from IGN videos below: